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BesTTY

My attempt to implement a terminal emulator in c3.

output.gif

State of the project

  • can run commands and see results in log file
  • minimal ui implemetation using raylib
  • respect control sequences
    • handle control sequences in the output
    • handle control sequences from the keyboard
  • tabs/splits
    • use opengl to render window
    • use freetype for font rendering
      • [v] render text with freetype (it turns out freetype is shit in terms of text rendering)
      • write self made shader to render text properly (???)

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