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Feature/better input handler#69

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Sofistico merged 26 commits intomasterfrom
feature/better-input-handler
Mar 28, 2026
Merged

Feature/better input handler#69
Sofistico merged 26 commits intomasterfrom
feature/better-input-handler

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…SON, introduce InputKey struct, update keyboard handling logic, fix csproj startup object, and rename GameLoop.cs to Program.cs
Removes the static _targetCursor field, now using direct access to the current map’s TargetCursor for improved safety and consistency. Refactors MoveAction to no longer depend on an external Target. Centralizes the spell selection method within SpellSelectWindow and adds support for the Enter key. Buttons in PopWindow now also trigger actions when receiving focus, improving accessibility. Adjusts the hash calculation in InputKey and ensures proper termination of the target cursor in EscapeMenuAction. Includes various minor improvements and code cleanups.
@Sofistico Sofistico self-assigned this Mar 27, 2026
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@Sofistico Sofistico merged commit 6caded2 into master Mar 28, 2026
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