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Releases: SolDev69/SolCraftLauncher

[SCL 4] The Everything Update

12 Dec 21:27

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Pre-release

This marks the official and final release of SCL 4!
Note: this update will be released as Release Candidate 1 until a bug is verified
Technically this is 4.0.1 but whatever.
Missing: ANGLE
Changelog: yes
Added LTW and MobileGlues.
New color scheme
App now based on Amethyst Legacy on paper but it shall remain a clusterfuck of forks for now

Known bugs:

  • Zink classic potentially crashes the game/doesn't work

[SCL 4.0.1 Alpha 2]

09 Dec 21:25

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[SCL 4.0.1 Alpha 2] Pre-release
Pre-release

[SCL 4.0 / 4.0 Alpha 5]

22 May 19:04

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Changelog:

  • Update from upstream
  • Add missing renderers

Full Changelog: v4.0.0-alpha.4...v4.0.0-alpha.5

THIS IS THE FINAL STABLE RELEASE OF 4.0

[SCL 4.0 Alpha 4] fixed UMP

21 May 14:42

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Pre-release

Self explanatory, reverted UMP libOSMesa to a working state.

Full Changelog: v4.0.0-alpha.3...v4.0.0-alpha.4

[SCL 3.22 LTS] The Panultimate Update

21 May 14:32

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Rerelease of older (more stable?) SCL.

[SCL 4.00 Alpha 3] SCL 4 Velvet Alpha 3

20 May 22:59

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Pre-release

Changelog:

  • Add renderers to UI

Full Changelog: v4.0.0-alpha.2...v4.0.0-alpha.3

[SCL 4.00 Alpha 2] SCL 4 Velvet Alpha 2

20 May 22:36

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Pre-release

Changelog:

  • Removed -Xmx and -Xms support (for now)
  • New upstream: Pojav->Amethyst
  • Remove virgl
  • Add LTW and MobileGLUES
  • Remove panfrost (for now)
  • Remove mesa 23.0.4 zink (for now)
  • Re-added UMP Mesa based on 24.0.9 (64bit only for now)
  • Remove ANGLE (likely not returning in this update)
  • Update everything to latest upstream

[SCL 3.23 LTS] The Catch Up

08 Feb 18:28

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What's Changed

  • Updated from upstream
  • Fixed app icons on some devices
  • Made it easier for people to download the app (the download is now under this changelog!)

Full Changelog: 11bbbc3...3.23