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N-Body Gravity Simulation

Look at the repo description, I'm too lazy to make this interesting for now.

Wait, why is gravity.py there? I thought this was a Rust project.

That's my old gravity simulation that I wrote to get familiar with simulating gravity with arrays. It's still functional, so no reason to get rid of it. It's nowhere near as fast as the Rust version though.

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A N-body simulation that uses parallelism (mostly) to simulate lots of bodies.

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