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66 changes: 11 additions & 55 deletions README.md
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![Kade Engine logo](assets/preload/images/KadeEngineLogo.png)

[![AppVeyor](https://img.shields.io/appveyor/build/KadeDev/Kade-Engine-Windows?label=windows%20build)](https://ci.appveyor.com/project/KadeDev/kade-engine-windows/branch/master/artifacts) [![AppVeyor](https://img.shields.io/appveyor/build/KadeDev/Kade-Engine-Macos?label=macOS%20build)](https://ci.appveyor.com/project/KadeDev/kade-engine-macos/branch/master/artifacts) [![AppVeyor](https://img.shields.io/appveyor/build/KadeDev/Kade-Engine-Linux?label=linux%20build)](https://ci.appveyor.com/project/KadeDev/kade-engine-linux/branch/master/artifacts) [![AppVeyor](https://img.shields.io/appveyor/build/daniel11420/KadeEngineWeb?label=html5&20build)](https://ci.appveyor.com/project/daniel11420/KadeEngineWeb) [![Discord](https://img.shields.io/discord/808039740464300104?label=discord)](https://discord.gg/MG6GQFh52U) [![GitHub issues](https://img.shields.io/github/issues/KadeDev/Kade-Engine)](https://github.com/KadeDev/Kade-Engine/issues) [![GitHub pull requests](https://img.shields.io/github/issues-pr/KadeDev/Kade-Engine)](https://github.com/KadeDev/Kade-Engine/pulls) []() []()

![GitHub commits since latest release (by date)](https://img.shields.io/github/commits-since/KadeDev/Kade-Engine/latest) ![GitHub repo size](https://img.shields.io/github/repo-size/KadeDev/Kade-Engine) ![Lines of code](https://img.shields.io/tokei/lines/github/KadeDev/Kade-Engine) ![Supported platforms](https://img.shields.io/badge/supported%20platforms-windows%2C%20macOS%2C%20linux%2C%20html5-blue) ![GitHub all releases](https://img.shields.io/github/downloads/KadeDev/Kade-Engine/total) ![GitHub](https://img.shields.io/github/license/KadeDev/Kade-Engine) ![GitHub release (latest by date including pre-releases)](https://img.shields.io/github/v/release/KadeDev/Kade-Engine?include_prereleases&label=latest%20version)

# Friday Night Funkin': Kade Engine
## Friday Night Funkin'
**Friday Night Funkin'** is a rhythm game originally made for Ludum Dare 47 "Stuck In a Loop".

Links: **[itch.io page](https://ninja-muffin24.itch.io/funkin) ⋅ [Newgrounds](https://www.newgrounds.com/portal/view/770371) ⋅ [source code on GitHub](https://github.com/ninjamuffin99/Funkin)**
> Uh oh! Your tryin to kiss ur hot girlfriend, but her MEAN and EVIL dad is trying to KILL you! He's an ex-rockstar, the only way to get to his heart? The power of music...

## Kade Engine
**Kade Engine** is a mod for Friday Night Funkin', including a full engine rework, replays, and more.

Links: **[GameBanana mod page](https://gamebanana.com/gamefiles/16761) ⋅ [play in browser](https://funkin.puyo.xyz) ⋅ [latest stable release](https://github.com/KadeDev/Kade-Engine/releases/latest) ⋅ [latest development build (windows)](https://ci.appveyor.com/project/KadeDev/kade-engine-windows/branch/master/artifacts) ⋅ [latest development build (macOS)](https://ci.appveyor.com/project/KadeDev/kade-engine-macos/branch/master/artifacts) ⋅ [latest development build (linux)](https://ci.appveyor.com/project/KadeDev/kade-engine-linux/branch/master/artifacts)**

**REMEMBER**: This is a **mod**. This is not the vanilla game and should be treated as a **modification**. This is not and probably will never be official, so don't get confused.

## Website ([KadeDev.github.io/kade-engine/](https://KadeDev.github.io/Kade-Engine/))
If you're looking for documentation, changelogs, or guides, you can find those on the Kade Engine website.
[![GitHub issues](https://img.shields.io/github/issues/StampSz/Dusttale-Source-Code)](https://github.com/StampSz/Dusttale-Source-Code/issues)
[![GitHub pull requests](https://img.shields.io/github/issues-pr/StampSz/Dusttale-Source-Code)](https://github.com/KadeDev/Kade-Engine/pulls)
![GitHub repo size](https://img.shields.io/github/repo-size/StampSz/Dusttale-Source-Code)
![Supported platforms](https://img.shields.io/badge/supported%20platforms-windows%2C%20macOS%2C%20linux%2C%20html5-blue)
![GitHub License](https://img.shields.io/github/license/StampSz/Dusttale-Source-Code)

# Previews ([skip](#features))
# Friday Night Funkin': Dusttale
A Friday Night Funkin mod for your favorite murderer sans.

![Tutorial (Hard) on Downscroll](https://user-images.githubusercontent.com/15311104/113989685-fa5aea80-9850-11eb-9180-f5819a774c79.gif) ![Milf (Hard) on Downscroll](https://user-images.githubusercontent.com/15311104/113990845-2c208100-9852-11eb-8e6d-f1c9e8439871.gif)

![Roses (Hard) on Upscroll](https://user-images.githubusercontent.com/15311104/113993573-e31dfc00-9854-11eb-82ae-1f29dc8a0b04.png)

![Milf (Hard) on Downscroll](https://user-images.githubusercontent.com/15311104/113991654-f4660900-9852-11eb-8c3d-f3927571f19b.png)

![He malding](https://user-images.githubusercontent.com/15311104/113993693-02b52480-9855-11eb-9975-eb8a7a1be8d1.png)

![Free Play selection screen](https://i.imgur.com/LR0eWIC.png)

![Options Menu](https://i.imgur.com/LBXW9C1.png)

# Features

- **New Input System**
- An improved input system, similar to Quaver or Etterna, with less delays, less dropped inputs and other improvements.
- **More information during gameplay**
- While you're playing, we show you information about how you're doing, such as your accuracy, combo break count, notes per second, and your grade/rating.
- **Customizable keybinds**
- Instead of being forced to use WASD and the arrow keys, you can customize the keybinds to any keys you want!
- **Replays** (in beta)
- Have you ever gotten a crazy score but didn't record? The replay system solves that: it automatically saves a "replay" of your gameplay every time you complete a song, which you can play back inside of the game.
- Replays just store information about what you're doing, they don't actually record the screen -- so they take up way less space on your disk than videos.
- **Audio offset**
- If your headphones are delayed, you can set an offset in the options menu to line the game up with the delay and play with synced audio like intended.

# Credits
### Friday Night Funkin'
Expand All @@ -57,12 +17,8 @@ If you're looking for documentation, changelogs, or guides, you can find those o
- [Kawai Sprite](https://twitter.com/kawaisprite) - Music

This game was made with love to Newgrounds and its community. Extra love to Tom Fulp.
### Kade Engine
- [KadeDeveloper](https://twitter.com/KadeDeveloper) - Maintainer and lead programmer
- [The contributors](https://github.com/KadeDev/Kade-Engine/graphs/contributors)


### Shoutouts
- [GWebDev](https://github.com/GrowtopiaFli) - Video Code
- [Rozebud](https://github.com/ThatRozebudDude) - Ideas (that I stole)
- [Puyo](https://github.com/daniel11420) - Setting up appveyor and a lot of other help
### Dusttale
- [WassabiSoja](https://github.com/WassabiSoja)
- [StampSz](https://github.com/StampSz)
- [hexar01](https://github.com/hexar01)