The project that teaches me graphics programming and much more.
Note: this project now compiles using cmake. Use the configure.sh on linux or just type
cmake -S ..in a build folder created by you. Many thanks to the creator of learnopengl for all of the great material and resources.
After compilation put shader source files into the same directory as the executable!!!
Dependencies: Windows:
- DirectX SDK
- CMake
- MSBuild / Visual Studio
- git
Linux:
- CMake
- XCursor-dev
- Xinerama-dev
- git
Current state:
- Camera movement
- Basic vertex shader
- Basic fragment shader
- Ambient, diffuse and specular lighting
