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Inverse-Kinematics

Computer Graphics - Assignment 3

An IK solver implementation using the CCD algorithm.

Usage:

  • Space to start / stop the IK solver.
  • Mouse click to select a link.
  • U/D rotates picked link around the current X axis
  • L/R rotates picked link around the previous link Z axis
  • If nothing is picked, rotates the whole scene.
  • Scroll up / down to translate destination cube or whole chain from or into the screen.
  • It is possible to change the amount of links by changing the constant ARRAY_LENGTH.

ik

ik2

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Computer Graphics - Assignment 3

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