PLEASE redownload the pack from scrap after any minor or major updates to make sure no weird issues occur…
Congratulations, Contractor.
Effective immediately, you are promoted to Elite Recovery Operative - Operation Rebirth. This promotion is not a courtesy. It is a metric-driven adjustment based on sustained profitability and demonstrated tolerance for hazardous assignment environments.
As an Elite Recovery Operative you will be deployed to newly commissioned Company assets. These locations contain high-yield proprietary material and unverified hazards. Your role is to extract value, and return usable assets to Company custody. Previous recovery operations produced significant anomalous data. Including personnel apparent duplications. These phenomena are non-compensable and non-billable. If you encounter expired staff, doppelgängers, or other anomalous entities:
- Do not engage outside of mission parameters.
- Neutralize or bypass as required to preserve mission integrity.
- Mark any recovered biological material as “non-standard” and route to containment.
Noncompliance will affect promotional standing and future assignment eligibility.
The concept of Lethal Rebirth is simple: optimize some of the game's mechanics, increase performance, and expand the experience without losing the vanilla feel. This includes:
- Bigger Teams: Lobbies with up to 32 players (4-8 recommended) are now possible! To keep the ship from getting too crowded, a larger ship is available right away.
- Latejoin: Per
Lobby openyou can re-open the lobby in orbit and allow players to late join!
- Latejoin: Per
- Rebalanced Moons: Existing moons have been adjusted in terms of scrap yield, enemy presence, and much more. Additional fire exits, better access to different locations, and cruiser friendliness are also included.
- New Interiors: Various interiors (including the Backrooms), Wesley's Interiors, the Lethal Office (inspired by The Upturned), Deepcore Mines & some vanilla-style interiors are accessible.
- Expanded Interiors: The Facility and Mineshaft interiors have been replaced by Wesley's expanded variants, featuring new rooms that expand the experience in an immersive way. There is also a Manor alternative.
- Better Immersion: Cave variants & new fog styles
- New enemies: Two additional threats: The Locker & The Cabinet. Infestation variants are also present.
- Lategame Upgrades: Various ship and equipment upgrades
- Additional Slots: 1 additional equipment-only slot can be purchased.
- Quota Rollover: Rollover for superceeded quotas. In the event that all crew members die, the quota rollover will be reduced by 50%.
- Terminal Improvements: New commands & formatting.
- General Improvements: This pack includes all the choices in the Starter Pack by TheCheeseXD, which provides improvements to performance and a myriad of bug fixes!
For a proper guide to these changes, check here.
ℹ️ For a complete list of all gameplay-relevant mods and what they do in this modpack, check here.
Also mind the Known Issues further below!
We recommend installing LethalCasino if you aim for a more casual, relaxed experience when meeting your quota!
→ Further recommendations can be found here: Recommended Mods
Not a hotkey but if you are using 3 shov for example to buy 3 shovels it is recommended to switch to shov 3 as 2 and 3 in the beginning will trigger an elevator move command for LC Office instead of buying an item.
General:
F: Flashlight controlM: Toggle MuteLeft Alt: Switch to utility slotsRight + Alt: Toggle swap utility slotsF1: Betterfog configuration menuF2: Toggle HUDP: Inventory Lock Fix (if you inventory behaves very strangely or doesn't let you switch items, press it)X: Toggle Utility Slot.
Special:
O: Femmployee Customization -⚠️ Recommended to be changed to a non-letter/-number key due to potential terminal interferences.CTRL + SHIFT + ALT + Q: Quit to Menu, no matter what.Left + Alt: Toggle Night Vision Goggles (have to be bought & equipped first)Middle Mouse Button: Wholly empty wheelbarrow/shopping cart.
Spray Paint:
T: Change spray paint color.+/-: Adjust spray size.E + LMB: Erase when using spray paint.
Terminal:
↑: Get prior command in command history←/→: Switchview monitortargetLeft + Shift: Display alternative currency (PC from LGU)
Spectator:
P: Switch to 1st Person spectator modeScrolling: Scroll-in/-out in 3rd person (default) spectator modeH: Show poltergeist keybindsQ: Switch to poltergeist spectator modeLMBin poltergeist: Enable night vision
Updating the mods after installing the modpack can cause new issues! Please let us know if you updated your mods when reporting them.
Issues can easily be reported per GitHub Issue or in our Discord Thread on the Official LC Modding Discord Server.
- Unable to interact, locked on one item in the inventory: If this occurs, press
,and it should be fixed. - Game Crash when hosting after having been a client: Restart the game whenever you have been a client and want to host a lobby afterwards. Seems to be caused by LLL & LethalNetworkAPI, will address it sometime.
- Betterfog Preset Desync: Betterfog might use the incorrect preset (has not occured since v2.1.0), which can be noticed by unfittig color or higher fog density than your peers.
- How to deal with it: Press F1, disable autosync, then revert to vanilla mode or manually select the correct preset. To understand which preset is used when, check out the BetterFog Configuration Guide.
- General Desync: Terminal purchases or similar functions may become unavailable to one or more players.
- How to deal with it: All affected players must exit and rejoin the lobby.
- Messed up screen width: LCUltrawide_Community most likely is responsible. Occurs more often on linux systems apparently.
- How to deal with it: Disable the mod and restart. As the mod is wholly clientside, it should be save to disable.
- Wheelbarrow / Shopping Cart glitch: You can not place items into it again despite it being empty.
- How to deal with it: Use the
Middle Mouse Buttonto wholly empty the wheelbarrow/shopping cart to remove it.
- How to deal with it: Use the
- Invisible Maneater: Sometimes a man eater that ate scrap is invisible before pick up. Cause is unknown.
- 0 value Anvil: Sometimes the anvil from Immersive Scrap does not have any value. Cause is unknown.
- Airborn Mines/Hazards: Some hazards, mostly (prison) mines might float above the floor or cliffs. Cause is unknown.
- Unable to enter PW for lobby: Had it occur once that no PW could be entered. More Probable on Linux, presumably related to window focus problems or related to the window manager.
Here an overview over our future plans and priorities. Everything on here is not guaranteed to be implemented but simply plans we have made thus far for the development of this modpack.
Completed
- Release Lethal Rebirth v2.0.0 pre-Halloween
- Re-add BetterSpraypaint: Once updated to v73
- Re-add FixCharWarn by chuxiaaaa: Once updated to be compatible with LGU
- Re-enable EnhancedLockPicker/RadarBooster Enhancements: Once updated for v73
- LGU Pricing & Upgrade distribution Overhaul
- LunarConfigMoons: Vanilla-like Interior Weights
- LoadingTips for most mods.
- Better Solo Balancing
- LunarConfig: Implement ButteRyBalance's changes for moon balancing & enemy weights manually & tweak it.
- Dungeon & Weather Injection with LunarConfig (instead of ButteRyBalance handling it all)
- Weather Overhaul with Combined Weathers Toolkit & LethalElementsTheta + Weather_Probe
- Custom Logs (Lore, Info, Modpack Intro)
- Skin Registry integration & configuration
- Biodiversity by super_fucking_cool_and_basass_team + Shisha by s1ckboy + Peepers by x753: Integration when fitting
- Wesley's Moons Compatibility per Configuration
- Company Hauler by Glojam & Boom Vehicles by Boom: Testing
Everything in this category especially is less set in stone.
Completed
- Release Lethal Rebirth v2.0.0 pre-Halloween
- Re-add BetterSpraypaint: Once updated to v73
- Re-add FixCharWarn by chuxiaaaa: Once updated to be compatible with LGU
- Re-enable EnhancedLockPicker/RadarBooster Enhancements: Once updated for v73
- LGU Pricing & Upgrade distribution Overhaul
- LunarConfigMoons: Vanilla-like Interior Weights
- LoadingTips for most mods.
- Better Solo Balancing
- LunarConfig: Implement ButteRyBalance's changes for moon balancing & enemy weights manually & tweak it.
- BetterFog Enhancement: Custom presets for Embrion & Eclipsed Artifice
- Testing - FairAI by TheFluff: Integration when compatible
- Testing - DawnLib by TeamXiaolan: Integration (+ Company_Globes!)
- More Vanilla-like Interior Mods (Maybe Castellum Carnis, PlayZone, Cabin, and/or Sector0(Beta)?)
- Add Vanilla-like Moon Mods (Maybe Tunere, Oxyde, Lua, Seichi, and/or Wither?)
- Improve Scrap Pool with Boom Scraps by Boom aka. BLB_Thunderstore_Mods_LOL
- Testing - Boom_Variants by Boom aka. BLB_Thunderstore_Mods_LOL: Would make awesome scenarios for higher level moons!
- Testing - FacilityMeltdown by loaforc (+chance): Re-implementation when functional again
- Testing - CodeRebirth by XuXiaolan: Either integration or compatibility
- Testing - MetalItemVariants by mr_hat: Needs proper adjustment
- Testing - LethalThings by Evaisa: Either integration or compatibility
- Testing - Piggys_Variety_Mod by Piggy: Either integration or compatibility
- Testing - GhostCodes by darmuh: Integration when compatible with v73
- Testing - MapImprovements by SpookyBuddy: When compatible with RebalancedMoons or as an alternative.
- Testing - Diversity: Needs proper adjustment for compatibility & balancing.
Two things are required:
- The game Lethal Company
- An approved mod manager:
Installing this modpack is simple. Download the package from Thunderstore as you would any other mod and you're ready to go!
ℹ️ All players must have the modpack installed when playing in multiplayer.
Updating the game or individual mods may cause bugs. If this happens, please create an issue.
⚠️ Install other mods at your own risk. Any further modifications may result in instability or bugs.
Big thanks to Zeekerss, the creator of Lethal Company. His work laid the foundation for all our testing, adjustments, and balancing efforts.
We’d also like to thank all the mod creators whose work is included in this pack. Their contributions add variety and make the experience a lot more engaging. Check out our list of mods and what they add to this modpack.
Additional thanks go out to other fellow modpack creators, like Moroxide, ZetaArcade, ProfoundlyPurple, and TheCheeseXD, who through their own perspectives and ideas also inspire the development of this modpack. Their stuff is worth checking out!
Also consider joining the Lethal Company Modding Community Server!
Most of the Configuration & modpack conceptualization done by Shaydelity, member of Team Rebirth.
Technical execution of the modpack and its publishing, done by Nando Lawson, member of Team Rebirth.
Big thanks to ThecheeseXD, the creator of the Starter Pack Plus, for providing feedback on the Wiki and helping out with curating the mods and updating the modpack!
Thanks to Jovius, who helped us with the promotional material & playtesting.
Thanks to Zeta (aka. ZetaArcade), creator of the Testudination Modpacks for providing feedback and inspiring Lethal Rebirth's development.
Huge thanks to Purple, creator of the Arduous Modpacks, for inspiring this modpack, offering feedback on the mods included, and inspiring the direction of Lethal Rebirth.