added collision detection between primitives like circle, rectangle e… #13002
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…tc in physics
Describe your change:
The collision detection algorithm implemented in [collision_detection.py] is designed to detect collisions between basic geometric primitives: circles and rectangles. It includes methods for detecting collisions between two circles, two rectangles, and a circle with a rectangle.
Circle-Circle Collision
This method checks if two circles overlap by calculating the distance between their centers and comparing it to the sum of their radii.
Rectangle-Rectangle Collision
This method checks if two axis-aligned rectangles overlap by comparing their edges.
Circle-Rectangle Collision
This method checks if a circle overlaps with a rectangle by finding the closest point on the rectangle to the circle's center and checking if the distance to this point is less than the circle's radius.
Fixes: #12569
Checklist: