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Releases: TheCodingDad-TisonK/FS25_TaxMod

v1.1.3.1 — Fix HUD panel clipping

28 Mar 08:14
a50b6b1

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Bug Fix

Recent Activity section was clipping outside the HUD panel — the panel height calculation did not account for the history header, history rows, and hint row added in v1.1.3.0.

Fix

Corrected nRows count so the background panel fully contains all rendered rows including Recent Activity and the hint at the bottom.

v1.1.3.0 — Annual tax cycle, HUD improvements

28 Mar 07:22
b78cfcd

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What's New

Annual Tax System (closes #7, proposed by @antler22)

Taxes now work the way real farm businesses operate:

  • Daily accumulation — transactions are tracked but no money is deducted in real-time
  • March payment — the full accumulated tax bill is deducted once per year
  • December advisory — a notification in December shows your estimated bill, what % of your current balance it represents, and the accumulated total so you can plan spending before year-end

HUD

  • New "Est. March payment" row (orange) — always know what's coming
  • New "Next tax event" countdown row — months until payment (red) or advisory (blue)

Settings

  • New Annual Tax Rate option: Low (2%) / Medium (5%) / High (10%)
  • Rate persists across saves

Console

  • New taxAnnualRate command — accepts low / medium / high presets or a custom decimal (e.g. taxAnnualRate 0.08 for 8%)

Bug Fix

  • Fixed double-counting of totalTaxesPaid — daily accumulation no longer incorrectly incremented the paid total; only the actual March deduction counts

Installation

Download FS25_TaxMod.zip and drop it into your Documents/My Games/FarmingSimulator2025/mods/ folder.

v1.1.2.0 — HUD Persistence Fix

14 Mar 20:14
8e7cec1

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v1.1.2.0 — HUD Persistence Fix

The Tax HUD position, scale, and visibility were not being saved when you saved your game — only when you manually exited edit mode (right-click). This meant the HUD would reset to its default position and become visible again on every reload.

What's Fixed

  • HUD position and scale now save on every game save and on mod unload
  • HUD visibility (T-key toggle) now persists across reloads

No save migration needed — existing saves work as-is.

v1.1.1.0 — HUD Keyboard Shortcut

14 Mar 19:56
66be862

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v1.1.1.0 — HUD Keyboard Shortcut

The Tax HUD previously could only be toggled via the developer console. Now you can show or hide it with a single keypress while playing.

What's New

  • Press T to toggle the Tax HUD on/off (rebindable in Controls settings)
  • HUD hint text updated to reflect the new key

No save migration needed — existing saves work as-is.

v1.1.0.0 - Update for settings and HUD

08 Mar 09:36
8954835

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Summary

This updates includes a complete rewrite of all code:

  • Changed from 1 single file to multiple files
  • Settings have been rewritten to match correct FS25 behaviour
  • Added a HUD overlay (same as Income Mod)

First release for Github

24 Jan 09:43
6deadb8

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v1.0.0.0

Create modDesc.xml