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Shuffle Timer #76
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Shuffle Timer #76
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- Added core functionality for managing animations on Steam Deck. - Introduced `AnimationManager` for loading, applying, and managing animations. - Created `Config` struct for handling configuration settings. - Developed `VideoProcessor` for optimizing animations using ffmpeg. - Implemented `SteamMonitor` to track Steam process states and system events. - Integrated systemd service and timer for managing daemon lifecycle and maintenance. - Added comprehensive logging using `tracing` for better observability. - Included tests for configuration loading and Steam monitor functionality.
- Deleted `animation.rs`, `config.rs`, `video_processor.rs`, `steam_monitor.rs`, and `main.rs` files, along with their associated logic for managing animations, configurations, and video processing. - Removed the systemd service and timer files for the Steam Animation Manager. - This cleanup simplifies the codebase by removing unused components and streamlining the project structure.
…Animation Manager
…irectory structure for SDH-AnimationChanger
… improved logging
…tore after completion
…ations on suspend
- Deleted the main script for the Steam Animation Manager Daemon, which was responsible for managing animations on the Steam Deck. - Removed the systemd service file for the Steam Animation Manager, which allowed it to run as a service. - Eliminated the suspend hook script that played animations during system suspend events. - Deleted the transition guide document that provided instructions for migrating from the Python plugin to the Bash daemon.
- Introduced a new toggle field for enabling/disabling auto-shuffle every 15 minutes in the settings panel. - Updated the state management to include `auto_shuffle_enabled` in the context. - Extended the PluginSettings interface to accommodate the new auto-shuffle feature.
…and slider control
…proved performance
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Thank for your awesome plugin. I played around with this plugin a bit, I managed to get it up and running, it's working fine for me.