Skip to content

Releases: ThePansmith/Monifactory

Beta 0.13.0

13 Dec 04:59
f2163fe

Choose a tag to compare

Stable release 0.13.0.
The latest commit is f2163fe.

Refer to the action run that created this release.

What's Changed

Read more

Release 0.12.9

07 Jul 16:46

Choose a tag to compare

Stable release 0.12.9.
The latest commit is 5cd3ba6.

Refer to the action run that created this release.

What's Changed

  • Fixed Nuclearcraft Neo Config, reactors should generate the correct amount of power
  • Added a autoclave PPM recipe, buffed HNN netherbone recipe
  • Remove mention of hazards/pollution in EM in README.md
  • Updated Localization files

Full Changelog: 0.12.8...0.12.9

Beta 0.12.8

17 Jun 11:24

Choose a tag to compare

Mod Updates:

  • Mod Updates:
    • Nuclearcraft Neo, fixing various issues with reactors and adding EU support
    • EMI, making crafting tree numbers more readable
    • FTB Quests, making locked quests a easier to read
    • Many others
  • Recipes:
    • Added Create 6.0 Support
    • Buffed RF and Fluid Cell upgrades
    • Decreased crafting times of endgame casings
  • Fixes:
    • Various Questbook fixes
    • Fixed HM formic acid balancing
    • Fixed Bountyboard causing a crash in Hardmode
    • Thermal Systeams Boilers now make GTm steam
    • Fixed an ABS recipe issue
    • Microverse projector only requires a MV output bus at mininum
    • Fixed issue with vibrant quartz glass recipe
    • Reverted a LBB buff
    • Fixed Sophstorage I/O recipes

Beta 0.12.7

17 Jun 02:08

Choose a tag to compare

Mod Updates:

  • Mod Updates:
    • Nuclearcraft Neo, fixing various issues with reactors and adding EU support
    • EMI, making crafting tree numbers more readable
    • FTB Quests, making locked quests a easier to read
    • Many others
  • Recipes:
    • Added Create 6.0 Support
    • Buffed RF and Fluid Cell upgrades
    • Decreased crafting times of endgame casings
  • Fixes:
    • Various Questbook fixes
    • Fixed HM formic acid balancing
    • Fixed Bountyboard causing a crash in Hardmode
    • Thermal Systeams Boilers now make GTm steam
    • Fixed an ABS recipe issue
    • Microverse projector only requires a MV output bus at mininum
    • Fixed issue with vibrant quartz glass recipe
    • Reverted a LBB buff
    • Fixed Sophstorage I/O recipes

Beta 0.12.6

07 May 03:40
06adcbc

Choose a tag to compare

Stable release 0.12.6.
The latest commit is 06adcbc.

Refer to the action run that created this release.

What's Changed

  • Fixed Quantum Coolant recipe
  • Fixed mote quest
  • Downgraded Thermal Systeams, to fix them consuming fuel more rapidly than intended

Full Changelog: 0.12.5...0.12.6

Beta 0.12.5

04 May 21:40

Choose a tag to compare

Stable release 0.12.5.
The latest commit is ec230f4.

Refer to the action run that created this release.

What's Changed

  • Fix NCN Reactors not working
  • Fix stab miners not being craftable in NM
  • Mod Updates
    • Updated GTMUtils to 1.1.11
      • This adds the Power Transfer Einstein-Rosen Bridge, a new form of crossdim EU transportation. PTERBs that share a frequency will act as a single active transformer
        • Power Inputs to Power Outputs is any:any, and is perfectly efficient (no tax!). More info can be read here.
    • Updated LaserIO UEL to 1.4.1
      • Added Laser Nodes and Connectors auto-linking feature
      • Added shader effects workarounds in case Oculus is loaded
      • Added the ability to switch to another Laser Node's direction tab using the mouse scroll wheel
  • Quests
    • Reorganize Earlygame chapter
    • Reorganize Endgame chapter
  • Recipes
    • Made laser pipes cheaper
    • Added a greenhouse grass block recipe
    • Let Stirling Dynamos burn GT coke as fuel
    • Added a recipe for the sterile maintance hatch
    • Cleaned up HM platline a bit
    • Endsteel is now craftable in HV
    • Buffed Large Boilers
    • Fixed Atomic Reconstructor Conflict between Red Mushroom and Blue Orchid with Poppy as input
    • Add AR conversion recipes between GTCEu Rubber sapling and Thermal Rubberwood sapling
  • Buff LaserIO node distance to 10 blocks
  • Added mae2 attunement tags to extendedAE items
  • Exclude player faces from darkmode
  • Hide Simple Compacting Drawers (due to item deletion bug)
  • Added some new base photos to the main menu rotation
  • Added missing Ore Vein localization
  • Fix lang file names
  • Updated localization files

Full Changelog: 0.12.4...0.12.5

Beta 0.12.4

13 Apr 17:15

Choose a tag to compare

Stable release 0.12.4.
The latest commit is a3da600.

Refer to the action run that created this release.

What's Changed

  • Updated Exoskeleton Legs
  • Buffed Sculk Biocharger to be 4 times as energy effecent compared to the normal charger
  • Buffed Active Transformers to be unlocked earlier
  • Fixed Luminessence, Crystaltine Blocks being hidden
  • Tweak Omnic Matrix coils & endgame blast temps to match convention established with previous tiers
  • Fixed some tag issues
  • Fixed some broken recipes
  • Added compat for Architect's Palette
  • Added Traveller's Boots and Crushed Ancient Debris to deprecated items for players updating from especially old versions

Full Changelog: 0.12.3...0.12.4

Beta 0.12.3

10 Apr 17:46
3bcc3d0

Choose a tag to compare

Stable release 0.12.3.
The latest commit is 3bcc3d0.

Refer to the action run that created this release.

Beta 0.12.2

10 Apr 17:05
322da69

Choose a tag to compare

Stable release 0.12.2.
The latest commit is 322da69.

Refer to the action run that created this release.

What's Changed

New Contributors

Full Changelog: 0.12.1...0.12.2

Beta 0.12.1

08 Apr 23:48

Choose a tag to compare

Stable release 0.12.1.
The latest commit is 622a3c9.

Refer to the action run that created this release.

Full Changelog: 0.12.0...0.12.1