Releases: ThePansmith/Monifactory
Beta 0.13.0
Stable release 0.13.0.
The latest commit is f2163fe.
Refer to the action run that created this release.
What's Changed
- The big 0.13 PR by @WithersChat in #1667
- Apop's Devrun fixes by @Apoptosis847639 in #1991
- Assorted fixes by @Xefyr0 in #1993
- update monilabs to 0.11.0 by @NegaNote in #1994
- Fix server crash involving i18n by @DragonDuck24 in #1995
- fix: omit "BadOptimizations" from server build by @iluha168 in #1996
- nuke eup2p in hm/em, enable nerf in nm by @NegaNote in #1997
- Finalize EUP2P nuke/nerf by @Xefyr0 in #1998
- Blacklist projection parallels by @NegaNote in #1999
- Fix build-server hang by @DragonDuck24 in #2000
- update monilabs to 0.11.2 and gtmutils to 2.2.1 by @NegaNote in #2003
- "Crystal" Material Set by @Flare32 in #2001
- Nerf JEAN Gasoline by @Flare32 in #2004
- Fix platline recipe conflict by @Jollahs in #2007
- add Showcase Item by @iluha168 in #2008
- Revert "add Showcase Item" by @iluha168 in #2009
- Revert "Nerf JEAN Gasoline" by @Xefyr0 in #2010
- Update contributors.json to include PlasmaticVoid by @PlasmaticVoide in #2012
- Minor questbook fixes and Major Changes by @Apoptosis847639 in #2014
- Assline control casing recipe + MM proj retier + stab miner emi by @PlasmaticVoide in #2021
- Update contributors.json to include cewlboi by @cewlboi in #2013
- Remove mods from being added to client build by @DragonDuck24 in #2016
- Platline Balancing by @Jollahs in #2015
- Tweak half-tier MM repair recipes by @cewlboi in #2019
- Fix texture issue with Crystal mat set. by @Flare32 in #2023
- HDD Mat Set by @Flare32 in #2024
- Move element registration to Elements.js + material form cleanup + misc fixes by @PlasmaticVoide in #2026
- Fixes stuff by @Apoptosis847639 in #2025
- Fixes go brrrr by @Apoptosis847639 in #2029
- Material Registry Reshuffle by @Flare32 in #2027
- Fix the broken rotten flesh recipe by @bjl32 in #2030
- HNN Training gets Withersnuked :3 by @Apoptosis847639 in #2018
- Fix issues with new mat registry by @Flare32 in #2032
- Kapton by @Jollahs in #2031
- Fix MORE problems with the new Material Registry. by @Flare32 in #2035
- docs: Update build tools README.md by @xilni in #2034
- Resolve Weblate Merge Conflicts by @AndersSpear in #2033
- Move creative multis to coremod, as well as some casings and materials by @NegaNote in #2036
- Nuke infinity power unit by @Xefyr0 in #2037
- Fix moving coremod materials by @PlasmaticVoide in #2044
- Pterb Retier Fix by @PlasmaticVoide in #2040
- Automatically set packmode in builds by @DragonDuck24 in #2038
- Update contributors.json to include DragonDuck24 by @DragonDuck24 in #2042
- Pack mode switcher fixes by @DragonDuck24 in #2045
- Gitignore mode-specific configs by @DragonDuck24 in #2047
- Nuke Ultradense Hydrogen and Ultradense Helium. by @Flare32 in #2046
- Major QB Changes + some misc fixes by @PlasmaticVoide in #2048
- Remove remaining dense H/He recipes by @PlasmaticVoide in #2053
- Remove ZPM field gen recipe w/o cryococcus by @Jollahs in #2052
- Texture Updates: Round I by @Flare32 in #2050
- blah blah blah fix mat registry issue by @Flare32 in #2054
- Fix T7 MM recipe conflict by @Jollahs in #2061
- Remove t2.5mm missions' decay on NM by @PlasmaticVoide in #2063
- Slash the material inputs of naqfuelline by @Xefyr0 in #2058
- Change Large Naq to Tritanium Coils by @Jollahs in #2057
- fix: Pack mode switcher bug when target folder has spaces in it by @iluha168 in #2055
- Change nukelist to also nuke bucket items when a fluid is removed by @Xefyr0 in #2051
- Gives a GUI to the packmode switcher in monilabs by @Apoptosis847639 in #2041
- Push peek/Nt cable coating to uhv by @PlasmaticVoide in #2066
- Make Glacio a little less barren by @Xefyr0 in #2065
- Abs fixes by @Jollahs in #2077
- Restore Jamiscus's old sprite for Grains Of Innocence. by @Flare32 in #2079
- Fix da bugs by @Apoptosis847639 in #2078
- Fix actinium recipe by @Jollahs in #2076
- Texture Updates: Round II by @Flare32 in #2072
- Buff largenaq generator output and fuel density by @Xefyr0 in #2071
- New monic plating recipe by @PlasmaticVoide in #2070
- fix(Build): ESLint for TypeScript by @iluha168 in #2069
- Revamped Rare Earth Line by @Jollahs in #2068
- Black steel casing nuke by @cewlboi in #2081
- Update gitignore and FancyMenu config by @Xefyr0 in #2082
- Merge Taranium into Eltz by @Xefyr0 in #2075
- change cwu/t for ORB to 144 by @NegaNote in #2083
- Give Fusion Reactors an Efficiency Modifer. by @Xefyr0 in #2087
- Ruin the Alien circuit part textures by @Xefyr0 in #2091
- SoC Ns fix by @Xefyr0 in #2090
- Correct some misinformation about Fission in the QB by @Xefyr0 in #2088
- Some changes by @Apoptosis847639 in #2086
- Update creative chest recipe to reflect new content & items by @Xefyr0 in #2094
- More lategame circuit progression fixes by @Xefyr0 in #2096
- Buff naqfuelline by @Xefyr0 in #2084
- Update systeams config by @DragonDuck24 in #2085
- Parallel mod downloading and manifest parsing by @iluha168 in #2092
- Add fancymenu to server builds by @iluha168 in #2099
- Lang by @ThePansmith in #2100
- Revamp Ad Astra ore veins to be more worthwhile by @Xefyr0 in #2062
- Add gas-boosted recipes to Eltzline by @Xefyr0 in #2106
- Cobblestone quest fix by @Xefyr0 in #2103
- Replace GT Certus & Fluix with AE2 items where possible by @Xefyr0 in #2098
- Platline fixes again and optical board by @Jollahs in #2107
- Main menu version display by @DragonDuck24 in #2101
- Grains of Infinity Changes by @Flare32 in https://github.com/ThePansmith/Moni...
Release 0.12.9
Stable release 0.12.9.
The latest commit is 5cd3ba6.
Refer to the action run that created this release.
What's Changed
- Fixed Nuclearcraft Neo Config, reactors should generate the correct amount of power
- Added a autoclave PPM recipe, buffed HNN netherbone recipe
- Remove mention of hazards/pollution in EM in README.md
- Updated Localization files
Full Changelog: 0.12.8...0.12.9
Beta 0.12.8
Mod Updates:
- Mod Updates:
- Nuclearcraft Neo, fixing various issues with reactors and adding EU support
- EMI, making crafting tree numbers more readable
- FTB Quests, making locked quests a easier to read
- Many others
- Recipes:
- Added Create 6.0 Support
- Buffed RF and Fluid Cell upgrades
- Decreased crafting times of endgame casings
- Fixes:
- Various Questbook fixes
- Fixed HM formic acid balancing
- Fixed Bountyboard causing a crash in Hardmode
- Thermal Systeams Boilers now make GTm steam
- Fixed an ABS recipe issue
- Microverse projector only requires a MV output bus at mininum
- Fixed issue with vibrant quartz glass recipe
- Reverted a LBB buff
- Fixed Sophstorage I/O recipes
Beta 0.12.7
Mod Updates:
- Mod Updates:
- Nuclearcraft Neo, fixing various issues with reactors and adding EU support
- EMI, making crafting tree numbers more readable
- FTB Quests, making locked quests a easier to read
- Many others
- Recipes:
- Added Create 6.0 Support
- Buffed RF and Fluid Cell upgrades
- Decreased crafting times of endgame casings
- Fixes:
- Various Questbook fixes
- Fixed HM formic acid balancing
- Fixed Bountyboard causing a crash in Hardmode
- Thermal Systeams Boilers now make GTm steam
- Fixed an ABS recipe issue
- Microverse projector only requires a MV output bus at mininum
- Fixed issue with vibrant quartz glass recipe
- Reverted a LBB buff
- Fixed Sophstorage I/O recipes
Beta 0.12.6
Stable release 0.12.6.
The latest commit is 06adcbc.
Refer to the action run that created this release.
What's Changed
- Fixed Quantum Coolant recipe
- Fixed mote quest
- Downgraded Thermal Systeams, to fix them consuming fuel more rapidly than intended
Full Changelog: 0.12.5...0.12.6
Beta 0.12.5
Stable release 0.12.5.
The latest commit is ec230f4.
Refer to the action run that created this release.
What's Changed
- Fix NCN Reactors not working
- Fix stab miners not being craftable in NM
- Mod Updates
- Updated GTMUtils to 1.1.11
- This adds the Power Transfer Einstein-Rosen Bridge, a new form of crossdim EU transportation. PTERBs that share a frequency will act as a single active transformer
- Power Inputs to Power Outputs is any:any, and is perfectly efficient (no tax!). More info can be read here.
- This adds the Power Transfer Einstein-Rosen Bridge, a new form of crossdim EU transportation. PTERBs that share a frequency will act as a single active transformer
- Updated LaserIO UEL to 1.4.1
- Added Laser Nodes and Connectors auto-linking feature
- Added shader effects workarounds in case Oculus is loaded
- Added the ability to switch to another Laser Node's direction tab using the mouse scroll wheel
- Updated GTMUtils to 1.1.11
- Quests
- Reorganize Earlygame chapter
- Reorganize Endgame chapter
- Recipes
- Made laser pipes cheaper
- Added a greenhouse grass block recipe
- Let Stirling Dynamos burn GT coke as fuel
- Added a recipe for the sterile maintance hatch
- Cleaned up HM platline a bit
- Endsteel is now craftable in HV
- Buffed Large Boilers
- Fixed Atomic Reconstructor Conflict between Red Mushroom and Blue Orchid with Poppy as input
- Add AR conversion recipes between GTCEu Rubber sapling and Thermal Rubberwood sapling
- Buff LaserIO node distance to 10 blocks
- Added mae2 attunement tags to extendedAE items
- Exclude player faces from darkmode
- Hide Simple Compacting Drawers (due to item deletion bug)
- Added some new base photos to the main menu rotation
- Added missing Ore Vein localization
- Fix lang file names
- Updated localization files
Full Changelog: 0.12.4...0.12.5
Beta 0.12.4
Stable release 0.12.4.
The latest commit is a3da600.
Refer to the action run that created this release.
What's Changed
- Updated Exoskeleton Legs
- Buffed Sculk Biocharger to be 4 times as energy effecent compared to the normal charger
- Buffed Active Transformers to be unlocked earlier
- Fixed Luminessence, Crystaltine Blocks being hidden
- Tweak Omnic Matrix coils & endgame blast temps to match convention established with previous tiers
- Fixed some tag issues
- Fixed some broken recipes
- Added compat for Architect's Palette
- Added Traveller's Boots and Crushed Ancient Debris to deprecated items for players updating from especially old versions
Full Changelog: 0.12.3...0.12.4
Beta 0.12.3
Stable release 0.12.3.
The latest commit is 3bcc3d0.
Refer to the action run that created this release.
Beta 0.12.2
Stable release 0.12.2.
The latest commit is 322da69.
Refer to the action run that created this release.
What's Changed
- Fix Omnic Forge Casing Requirement by @MidoriKami in #1629
- fix recipe for thermal nuke by @cewlboi in #1631
- Transition to the nukeList paradigm for removing items & fluids by @Xefyr0 in #1593
- Update waterframes by @iluha168 in #1635
- Deprecation Pipeline by @Xefyr0 in #1603
- Disable Pollution by @MidoriKami in #1613
- Reorganized Late Game Chapter by @PlasmaticVoide in #1641
- Small QB tweaks by @Jollahs in #1640
- Rebalance Fluxbore by @MidoriKami in #1639
- Translated using Weblate (Japanese) by @ThePansmith in #1643
- Add AE Nukes by @MidoriKami in #1642
New Contributors
- @PlasmaticVoide made their first contribution in #1641
Full Changelog: 0.12.1...0.12.2
Beta 0.12.1
Stable release 0.12.1.
The latest commit is 622a3c9.
Refer to the action run that created this release.
Full Changelog: 0.12.0...0.12.1