Releases: Tomruler/beyondallbuttplug
New eco events and screen shake support
NOTE: Update both the .lua and .exe files this release, as both have been changed to enable the new events.
Added new events:
STALLING_METAL
FLOATING_METAL
STALLING_ENERGY
FLOATING_ENERGY
SCREEN_SHAKE
Example binds of the events are available in bab_binds_backup.txt; copy the bind over to bab_binds.txt to enable/configure it.
Warning: Unknown crashing errors have been happening in testing without obvious causes. This only really happens when tabbing out after game end or when loading a save, so it shouldn't affect most users, but it's something to be aware of.
Widget update: Enable scaling of events
Many events now scale their associated command relative to the quantity or size of the event that occurred; for example 3 units dying will trigger a command with 3x the strength of 1 unit dying.
Bugfix:
Added updated exe that was missing from v0.1.1 (removes several debug buttons, adds some readouts for vibration motors)
Client update: New icons and persistence between games
Client update: The binary and application now have icons! Also added some extra client functionality that allows the user to keep the client open between games, instead of needing to restart the client each time.
Core feature release
Implements the core BAB event set:
- INTERVAL
- ON_START
- ON_END
- ON_GET_KILL
- ON_LOSE_UNIT
- ON_BUILD_AFUS
- ON_COM_DAMAGED
Adds supplemental information to zip folder: Documentation, README with usage guide, example binds folder with every event
First functional release
Very first functional release of the BAB project. Many features missing atm, and many bugs still exist.
See the project README for installation and usage instructions.