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TS edited this page May 19, 2023 · 1 revision

On-Point Add-On Wiki

The On-Point Add-On is a powerful extension for Blender that provides various tools for object manipulation, cursor positioning, and axis placement. This wiki provides detailed information about each button in the add-on's user interface and explains how they work.

Origin Tools

Origin to Geometry

  • Description: Sets the origin of the selected object(s) to the geometry center.
  • Usage:
    1. Select the object(s) you want to modify.
    2. Click the "Origin to Geometry" button.
    3. The origin will be aligned with the center of the object's geometry.

Origin to World

  • Description: Sets the origin of the selected object(s) to the world center.
  • Usage:
    1. Select the object(s) you want to modify.
    2. Click the "Origin to World" button.
    3. The origin will be moved to the world center (0, 0, 0).

Origin to Cursor

  • Description: Sets the origin of the selected object(s) to the 3D cursor position.
  • Usage:
    1. Move the 3D cursor to the desired position in the viewport.
    2. Select the object(s) you want to modify.
    3. Click the "Origin to Cursor" button.
    4. The origin will be moved to the 3D cursor position.

Cursor Tools

Cursor to Selection

  • Description: Snaps the 3D cursor to the center of the selected object(s).
  • Usage:
    1. Select the object(s) you want to snap the cursor to.
    2. Click the "Cursor to Selection" button.
    3. The 3D cursor will be moved to the center of the selected object(s).

Reset 3D Cursor

  • Description: Resets the 3D cursor to the world center.
  • Usage:
    1. Click the "Reset 3D Cursor" button.
    2. The 3D cursor will be moved to the world center (0, 0, 0).

Zero Cursor Rotation

  • Description: Resets the rotation of the 3D cursor.
  • Usage:
    1. Click the "Zero Cursor Rotation" button.
    2. The rotation of the 3D cursor will be set to zero.

Axis Tools

Place Parent Axis

  • Description: Places a parent axis object at the world center (0, 0, 0).
  • Usage:
    1. Click the "Place Parent Axis" button.
    2. A parent axis object named "0_Parent_Axis" will be created and placed at the world center.

Place Child Axis

  • Description: Places a child axis object at a specific location relative to the parent axis.
  • Usage:
    1. Ensure the parent axis object ("0_Parent_Axis") is already placed.
    2. Click the "Place Child Axis" button.
    3. A child axis object named "1_Child_Axis_X" will be created and placed at an increasing X position relative to the parent axis.

Parent Tools

Parent all Meshes to Parent Axis

  • Description: Parents all mesh objects in the scene to the parent axis object ("0_Parent_Axis").
  • Usage:
    1. Click the "Parent all Meshes to Parent Axis" button.
    2. All mesh objects in the scene will be parented to the parent axis object.

Clear All Parents

  • Description: Clears the parenting of all objects in the scene, except for child axes.
  • Usage:
    1. Click the "Clear All Parents" button.
    2. The parenting of all objects, except for child axes, will be removed.

Support

Documentation

  • Description: Opens the documentation for the On-Point Add-On.
  • Usage:
    1. Click the "Documentation" button.
    2. The default web browser will open the documentation page.

Development

  • Description: Provides a way to support the development of the On-Point Add-On.
  • Usage:
    1. Click the "Development" button.
    2. The default web browser will open a tipping account to contribute to the development.