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40 changes: 40 additions & 0 deletions ReturningValues/ReturningValues.pde
Original file line number Diff line number Diff line change
@@ -1 +1,41 @@
//Declare variables
float x, y, varx, vary, timer;
boolean trigger = false; //sets when a certain


void setup () {
background(0);
size(800, 600);
}

void draw () {
if (trigger == false) {
String answer = drawATriangle();
textSize(20);
fill(random(255), random(255), random(255));
text(answer, 50, 35);
}
timer+=1;
if (timer >= 100) {
timer = 0;
trigger = false;
background(0);
}
}

String drawATriangle() {
float x = 50;
float y = 50;
float varx = random(550);
float vary = random(400);
fill(random(255), random(255), random(255));
triangle(x, y, x, y+vary, x+varx, y+vary);
trigger = true;
return calculateHyp(varx, vary);
}

String calculateHyp(float varx, float vary) {
float hyp = sqrt(sq(varx) + sq(vary));
String s = "The length of the hypotenuse is " + hyp;
return s;
}
68 changes: 68 additions & 0 deletions VoidFunctions/VoidFunctions.pde
Original file line number Diff line number Diff line change
@@ -1 +1,69 @@
PVector loc, vel;

void setup() {
size(800, 600);

loc = new PVector (width/3, height/2);
vel = new PVector (random(10), random (10));
loc.add(vel);
}

void draw() {
background(0);
drawABlueSquare();
drawACircle();
if (mousePressed) {
drawADuck();
}
}

void drawABlueSquare() {
fill(5, 227, 255, 80);
rect(width/2, height/2, 50, 50);
}

void drawACircle() {
fill(random(255), mouseY, mouseX, 70);
ellipse(mouseX, mouseY, 30, 30);
}

void drawADuck() {
loc.add(vel);
//Body
fill(235, 235, 0);
stroke(240, 230, 140);
ellipse(loc.x, loc.y, 50, 50);
arc(loc.x+50, loc.y+20, 70, 75, 0, PI);

stroke(0, 0, 0);
arc(loc.x+50, loc.y+35, 25, 20, 0, PI);

//Legs & mouth
stroke(255, 162, 0);
strokeWeight(2);
line(loc.x+48, loc.y+58, loc.x+43, loc.y+70);
line(loc.x+58, loc.y+58, loc.x+66, loc.y+70);
triangle(loc.x+36, loc.y+74, loc.x+43, loc.y+70, loc.x+46, loc.y+77);
triangle(loc.x+64, loc.y+77, loc.x+66, loc.y+70, loc.x+73, loc.y+74);
triangle(loc.x-20, loc.y+15, loc.x-35, loc.y+10, loc.x-25, loc.y);

//Eye
fill(0, 0, 0);
noStroke();
ellipse(loc.x-7, loc.y-3, 5, 5);

//Movement
if (loc.x>= width) {
vel.x = -abs(vel.x);
} else if (loc.x <= 0) {
vel.x = abs(vel.x);
}
if (loc.y >= height) {
vel.y = -abs(vel.y);
} else if (loc.y <= 0) {
vel.y = abs(vel.y);
}
}


//dataType name(parameters) {block of code}