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Releases: UHDanke/gmdkit

March update

01 Mar 21:56

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This update brings the pip release up to date with the repo.

Features many changes to core functionality, functions need to be updated to be compatible now.

What's Changed

  • [WIP] Refactor for type safety by @LXtreme in #1
  • More type fixes, fixed unreachable parts of code by @LXtreme in #3
  • Fixed linux file paths by @LXtreme in #5
  • Added basic tests w/ pytest by @LXtreme in #6
  • Fix path stuff and imports (prep for github workflow tests) by @LXtreme in #7
  • Better tests w/ github workflow + pytest by @LXtreme in #8
  • Fix pytest actions misspelling by @LXtreme in #9
  • fix live editor stuff by @LXtreme in #10
  • update project labels to 3.12+ by @LXtreme in #11

New Contributors

Full Changelog: v0.4.0...v0.5.0

Merge Utilities

01 Jan 15:15

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Reworked merge functions.

Save fixes 2

11 Dec 23:22

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v0.3.2

Update data and postprocess outputs

Various Fixes 3

11 Dec 08:24

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Various small fixes.

Save changes

03 Oct 17:07

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Split levels and game manager saves.
Added music and sfx library.
Reworked how the decode and encode string functions work.
Renamed values to constants.
Minor fixes.

Savefile fixes

01 Oct 02:47

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Fixed an error preventing saving game saves to file.

Object property enums

24 Sep 10:17
1c501e4

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Added various object property enums

v0.2.1 Minor release

23 Sep 12:08

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Fixes + slight mapping changes.

Mappings rework

18 Sep 15:25
cc1bc2f

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Renamed mappings prop_id to obj_prop and lvl_id to lvl_prop.
Constants in mappings are now UPPER_CASE.
Updated all references in library to reflect this change.

Various Fixes 2

16 Sep 23:03

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v0.1.8

Fixes object defaulting