Github: Villageslayer
UC: Villageslayer
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Installation <- Youtube Turorial
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GHUB Download <- Ghub Download
I was bothered by no Lib existing.
So I made one.
#include "Mouse.h"
int main() {
GFCK gfck // Req for Driver Handling
Mouse mouse(&gfck); // Init Mouse
// Mouse Functions
mouse.move(100, 100); //(x,y) relative
mouse.scroll(1); // Scroll up
mouse.scroll(-1); // Scroll down
mouse.click(MouseButtons::LEFT); // Click sleeps for 120ms
//OR
mouse.press(MouseButtons::LEFT); // Press
Sleep(100); // Custom sleep
mouse.release(); // ReleaseSee API.md for more info.
enum class MouseButtons : UINT8 {
LEFT = 1,
RIGHT = 2,
MIDDLE = 4,
LEFT_RIGHT = LEFT | RIGHT,
LEFT_MIDDLE = LEFT | MIDDLE,
RIGHT_MIDDLE = RIGHT | MIDDLE,
ALL = LEFT | RIGHT | MIDDLE
};See API.md for more info.
#include "Keyboard.h"
int main() {
GFCK gfck // Req for Driver Handling
Keyboard keyboard(&gfck); // Init Keyboard
// Keyboard Functions
keyboard.pressAndRelease(Keys::A); // Press and Release Single Key
keyboard.multiPress(std::vector<Keys>{Keys::A, Keys::B, Keys::C}); // Press Multiple Keys)
Sleep(100); // Custom sleep
keyboard.release(); // Release All Keys
keyboard.typeString("hello world"); // Type from String -> Lowercase ONLY
keyboard.test(); // Test Keyboard by Typing a Test Sentence
}See API.md for more info.
Basic Use:
Keys::key -> Keys::a
All Letters are Lowercase and Single.
enum class Keys : UINT8 {
a = 0x4,
b = 0x5,
c = 0x6,
d = 0x7,
e = 0x8,
f = 0x9,
g = 0xA,
h = 0xB,
i = 0xC,
j = 0xD,
k = 0xE,
l = 0xF,
m = 0x10,
n = 0x11,
o = 0x12,
p = 0x13,
q = 0x14,
r = 0x15,
s = 0x16,
t = 0x17,
u = 0x18,
v = 0x19,
w = 0x1A,
x = 0x1B,
y = 0x1C,
z = 0x1D
// ~Snip~ See GFCK.h for full list
};See API.md for more info.
- ekknod <- For the Logitech CVE
- 0123asdf <- For the Keyboard Base
- Villageslayer <- The Lib, API and Docs