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added 29 commits
December 18, 2025 11:31
* tomes have price based on tier * appraisal experiments * appraisal level ups roll multiple times for stacks of items * duck rescale thrown charge to min 30 power
…gets continues from timer if item hasn't left inventory
…action and making them clickable
* breathe fire now 2x mp when stone * fix client sustained spells, hopefully freeing data correctly? * shadows now weak to smite * magic mapping is circular and radius based for scroll and spell * maybe fix gold in container getting stuck in creatures
* lang update * gnome pickaxe knockback * gnome gold vision / bonus breakable gold / mp regen
* new equip damage tables * adjust starting new classes * foci can interact with objects while cast * fix crowned helmet not being equippable by allies * fix cursed tins causing shapeshift chars to vomit * fix tomes for clients, fix earth sprite LVL stats not updating to clients
* fix projectile spells (foci) not using damage multiplier json * fix booby trap/splinter/sabotage not scaling
…hecks on 'armr' packets
* shop/chest adjust spellbooks randomly have some lower tier spells, shop scrolls lower qty compared to spellbooks
* dominate removes charmed flag
* suppress some client spawnGib warnings
* windgate applies +5 projectile damage on redirect
* add some new levelling for existing spells * forcebolt now 0.5x mult
* offhand items with no AC dont add to AC effectiveness * debug doors check key locks * map hash update * remove double sfx deface spell
* ensemble channels configure at end of game files loading
* hotfixes
* update compendium fountain and chest mimic %
* update global stats
* map hashes update
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