Added support for the Steel Battalion Controller #10
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Extended the implementation of
SDL_xboxjoystickto support multiple types of gamepads.Looking for a good way to implement an interface for controlling the lights on the Steel Battalion controller. A hypothetical function for it might have the following signature
void sbc_set_light(SDL_Joystick * joystick, enum SBC_LIGHT light, Uint8 brightness);. Followed byvoid sbc_update_lights(SDL_Joystick * joystick);to actually transmit the new light values to the controller. But I'm not really sure how to implement this on top of SDL.