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@illyrius666 illyrius666 commented Jan 7, 2026

Description

How Has This Been Tested?

  • Unit tests
  • Integration tests
  • Manual testing
  • Other (please describe)

renovate bot and others added 28 commits December 11, 2025 22:49
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…ModuleInterface

Signed-off-by: Illyrius <FitimQ@live.nl>
…lity

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…ult values

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…streamline config handling

Signed-off-by: Illyrius <FitimQ@live.nl>
… clarity

Signed-off-by: Illyrius <FitimQ@live.nl>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
…v2.3.0 (#345)

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…er golems for inventory unloading and sorting. (#346)

Signed-off-by: Illyrius <fitimq@live.nl>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
…configuration

Signed-off-by: Illyrius <FitimQ@live.nl>
Signed-off-by: Illyrius <FitimQ@live.nl>
* init

Signed-off-by: Illyrius <FitimQ@live.nl>

* Refactor locator functionality to simplify color handling and improve player feedback

Signed-off-by: Illyrius <FitimQ@live.nl>

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Signed-off-by: Illyrius <FitimQ@live.nl>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
…7.3.18 (#351)

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Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Signed-off-by: Illyrius <fitimq@live.nl>
…ency

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…fficiency

Signed-off-by: Illyrius <fitimq@live.nl>
…s modules

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…ency

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@illyrius666 illyrius666 self-assigned this Jan 7, 2026
illyrius666 and others added 27 commits January 8, 2026 11:08
…lean up imports

Signed-off-by: Illyrius <fitimq@live.nl>
…n up imports

Signed-off-by: Illyrius <fitimq@live.nl>
…odule

Signed-off-by: Illyrius <fitimq@live.nl>
…of Material

Signed-off-by: Illyrius <fitimq@live.nl>
… configuration management

Signed-off-by: Illyrius <fitimq@live.nl>
Signed-off-by: Illyrius <fitimq@live.nl>
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* init

Signed-off-by: Illyrius <fitimq@live.nl>

* refactor: update painting item creation to use ItemStack.of and fix display name handling

Signed-off-by: Illyrius <fitimq@live.nl>

* refactor: update painting recipe to use DataComponentTypes for variant handling

Signed-off-by: Illyrius <fitimq@live.nl>

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Signed-off-by: Illyrius <fitimq@live.nl>
* init

Signed-off-by: Illyrius <FitimQ@live.nl>

* refactor: simplify seed usage logic in ReplantEnchantment

Signed-off-by: Illyrius <FitimQ@live.nl>

---------

Signed-off-by: Illyrius <FitimQ@live.nl>
…ch handling

Signed-off-by: Illyrius <fitimq@live.nl>
…undant method

Signed-off-by: Illyrius <fitimq@live.nl>
Signed-off-by: Illyrius <fitimq@live.nl>
Signed-off-by: Illyrius <fitimq@live.nl>
Signed-off-by: Illyrius <fitimq@live.nl>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
…atherFalling handler

Signed-off-by: Illyrius <fitimq@live.nl>
…on-json to v1.10.0 (#363)

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* init

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: implement armor stand interaction handling

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: update armor stand interaction to use InventoryView and improve event handling

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: add menu creation for ArmorStand interactions

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: enhance armor stand inventory handling with improved event management and fill functionality

Signed-off-by: Illyrius <FitimQ@live.nl>

* oops

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: implement toggle functionality for armor stand properties in inventory

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: enhance toggle item creation and internationalization for armor stand properties

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: update armor stand item slots and improve inventory event handling

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: refine armor stand inventory handling and add manipulation event support

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: refactor armor stand manipulation logic and rename inventory handler for clarity

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: restructure armor stand event handling and improve method naming for clarity

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: simplify armor stand item transfer logic and remove redundant hand checks

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: adjust armor stand menu trigger and update code style settings

Signed-off-by: Illyrius <FitimQ@live.nl>

* forgot to add todo task

Signed-off-by: Illyrius <FitimQ@live.nl>

* feat: redesign armor stand menu layout, add fill item support, and update equipment slot handling

Signed-off-by: Illyrius <fitimq@live.nl>

* fix: restrict armor stand menu interactions to top inventory and improve event cancellation logic

Signed-off-by: Illyrius <fitimq@live.nl>

* oops

Signed-off-by: Illyrius <fitimq@live.nl>

* feat: add handler stub for armor stand menu drag events

Signed-off-by: Illyrius <fitimq@live.nl>

* refactor: remove unused InventoryDragEvent handler and add shift-click handling for armor stand equipment slots

Signed-off-by: Illyrius <fitimq@live.nl>

* refactor: extract armor stand equipment swap logic into helper function

Signed-off-by: Illyrius <fitimq@live.nl>

* fix: prevent premature event cancellation in armor stand equipment handler

Signed-off-by: Illyrius <fitimq@live.nl>

* refactor: inline armor stand equipment swap logic and remove helper function

Signed-off-by: Illyrius <fitimq@live.nl>

* chore: add todo for blocking item stacking in hand slots in armor stand menu

Signed-off-by: Illyrius <fitimq@live.nl>

* fix: cancel shift-clicking in armor stand menu to prevent unintended item movement

Signed-off-by: Illyrius <fitimq@live.nl>

---------

Signed-off-by: Illyrius <FitimQ@live.nl>
Signed-off-by: Illyrius <fitimq@live.nl>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
* init

Signed-off-by: Illyrius <fitimq@live.nl>

* init

Signed-off-by: Illyrius <fitimq@live.nl>

* refactor: improve event message handling in PlayerModule and PlayerMessageManager

- Ensure event messages are only set when non-null by using early returns
- Update handleDeath to distinguish between player and player-killed deaths, using appropriate messages
- Rename enderchest handler to handleEnderchest for clarity

Signed-off-by: Illyrius <fitimq@live.nl>

* refactor: remove unused playerDeathMsg config and simplify death message handling in PlayerMessageManager

Signed-off-by: Illyrius <fitimq@live.nl>

---------

Signed-off-by: Illyrius <fitimq@live.nl>
- Refactored ModuleInterface and RecipeInterface to return registration time and provide logger extension functions for batch logging.
- Updated VanillaPlus to use new logging methods for module and recipe registration.
- Improved code clarity and reduced duplication in registration logic.

Signed-off-by: Illyrius <fitimq@live.nl>
Signed-off-by: Illyrius <fitimq@live.nl>
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coderabbitai bot commented Jan 23, 2026

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