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Networking Dev Instructions

Jesus Imery edited this page Feb 13, 2018 · 5 revisions

Initial setup

Tl;DR: run the batch file /NetProject/setupSimlink.bat and the Unity folders should show up under this directory

In order to run 2 separate, mirrored instances of Unity, we're using symlinks to have a subproject copy syncing with the original. The symlink folders are gitignored since the relative paths don't seem to work when putting them on version control. The batch file at /Netproject/setupSimlink.bat will create the mirrored folders as necessary. You only need to do this once after cloning the repo. Everything under /NetProject/* other than the batch files is currently gitignored, so you shouldn't have to push anything from it.

Pretty sure these symlinks don't work on Mac, ring the bell if that's a big deal for you, might be easy to solve

Running the networked game

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