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f48a33f
initial working bevy 0.17 version
Zrocket Nov 2, 2025
b05774a
attempt at fixing ladder
Zrocket Nov 3, 2025
dad536a
new ui systems
Zrocket Nov 8, 2025
75074db
player update
Zrocket Nov 8, 2025
5928a92
Cargo lock
Zrocket Nov 8, 2025
6333ac0
init audio system
Zrocket Nov 8, 2025
912aeb0
fixed pause bug
Zrocket Nov 8, 2025
36b5383
reworked interactions to be EntityEvents
Zrocket Nov 12, 2025
5ffc906
Started work on Book Ui
Zrocket Nov 12, 2025
48119d2
removed old menu controll systetm
Zrocket Nov 12, 2025
414373d
cargo update and added new navmesh crate to work with
Zrocket Nov 12, 2025
72da96c
new file for book ui
Zrocket Nov 12, 2025
9943ce4
cleanup
Zrocket Nov 12, 2025
abbbd36
reworked navmesh systems
Zrocket Nov 12, 2025
68f94f2
cleanup
Zrocket Nov 14, 2025
c31e7d9
attempt to fix egui bug
Zrocket Nov 14, 2025
7ffb3d2
assets update
Zrocket Nov 22, 2025
c8cb6d1
cleanup
Zrocket Nov 22, 2025
c2171c4
crate updates
Zrocket Nov 22, 2025
6bf0102
Level loading and changing
Zrocket Nov 22, 2025
94660c3
level change command
Zrocket Nov 22, 2025
78d07b4
added level select on start
Zrocket Nov 22, 2025
397ba4f
Basic inspect system
Zrocket Nov 22, 2025
fcf4b07
decided to move these out of repo
Zrocket Nov 23, 2025
607133d
cleanup
Zrocket Nov 26, 2025
4cbfe67
Added inspect ui; player flashlight.
Zrocket Nov 26, 2025
8fbb68d
cleanup
Zrocket Nov 27, 2025
5e09915
Addedd prop throwing and flashlight toggle
Zrocket Nov 27, 2025
ea99af2
revert to rust stable
Zrocket Nov 27, 2025
555a4e2
cleanup
Zrocket Nov 27, 2025
383e045
fixed sprite3d system
Zrocket Nov 29, 2025
f05e980
fixed player raycast
Zrocket Nov 29, 2025
70c3130
disabled log console command
Zrocket Nov 29, 2025
3859cd9
renamed system
Zrocket Nov 29, 2025
186d0fb
added day/night cycle
Zrocket Nov 29, 2025
6ad88a1
slight midification to player cam
Zrocket Nov 29, 2025
8019045
made player spawner static body
Zrocket Nov 30, 2025
88320dc
fixed tests
Zrocket Nov 30, 2025
88554c6
added gameover and respawn system
Zrocket Nov 30, 2025
383a43a
gameover ui
Zrocket Nov 30, 2025
475e807
minor render adjustment
Zrocket Nov 30, 2025
17ec39f
added gameover ui plugin
Zrocket Nov 30, 2025
5fad881
added start menu system
Zrocket Nov 30, 2025
d1c80b5
major ui update; floating windows; inventory transfer
Zrocket Dec 13, 2025
bb45783
whoops
Zrocket Dec 13, 2025
a6819be
minor cleanup
Zrocket Dec 13, 2025
9829896
added third party licenses
Zrocket Dec 14, 2025
c5ffbe5
License update
Zrocket Dec 14, 2025
99fa619
Replaced vleue_navigator with landmass/rerecast
Zrocket Dec 16, 2025
d1db94d
Basic NoClip mode
Zrocket Dec 17, 2025
9f60654
cleanup
Zrocket Dec 21, 2025
35c4298
cleanup
Zrocket Dec 21, 2025
adb42b5
book ui update
Zrocket Dec 21, 2025
d75f928
replaced audiio assets
Zrocket Dec 27, 2025
db08f17
cleanup
Zrocket Dec 27, 2025
4adb491
basic plug/socket test
Zrocket Dec 27, 2025
e9b8c40
Inventory Refactor
Zrocket Dec 31, 2025
4f2254a
Basic Equipt systems
Zrocket Dec 31, 2025
0d66be9
ratatui update
Zrocket Jan 9, 2026
da33e6a
cleanup
Zrocket Jan 9, 2026
d134ec0
Removed Inventory state; Replaced component registration with hooks; …
Zrocket Jan 9, 2026
0bf3809
more registration to hook conversions; traces; dialog working again
Zrocket Jan 10, 2026
2a1a4cd
Animation loader working again
Zrocket Jan 11, 2026
1ecaf03
working stats ui
Zrocket Jan 11, 2026
675cfff
tnua updated
Zrocket Jan 11, 2026
8014c2c
working ladders
Zrocket Jan 12, 2026
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5,053 changes: 2,705 additions & 2,348 deletions Cargo.lock

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144 changes: 85 additions & 59 deletions Cargo.toml
Original file line number Diff line number Diff line change
Expand Up @@ -8,38 +8,58 @@ edition = "2024"
[dependencies]
anyhow = "1.0.98"
#bevy = { version = "0.15.0", features = ["jpeg"] }
bevy = { version = "0.16.0", default-features = false, features = [
"jpeg",
"animation",
"bevy_asset",
"bevy_color",
"bevy_core_pipeline",
"bevy_gilrs",
"bevy_gizmos",
"bevy_gltf",
"bevy_mesh_picking_backend",
"bevy_pbr",
"bevy_picking",
"bevy_render",
"bevy_scene",
"bevy_sprite",
"bevy_sprite_picking_backend",
"bevy_state",
"bevy_text",
"bevy_ui",
"bevy_ui_picking_backend",
"bevy_window",
"bevy_winit",
"custom_cursor",
"default_font",
"hdr",
"multi_threaded",
"png",
"smaa_luts",
"sysinfo_plugin",
"tonemapping_luts",
"webgl2",
"x11",
bevy = { version = "0.17", default-features = false, features = [
"std",
"async_executor",
"android-game-activity",
"android_shared_stdcxx",
"animation",
"bevy_asset",
"bevy_color",
"bevy_core_pipeline",
"bevy_post_process",
"bevy_anti_alias",
"bevy_gilrs",
"bevy_gizmos",
"bevy_gltf",
"bevy_input_focus",
"bevy_log",
"bevy_mesh_picking_backend",
"bevy_pbr",
"bevy_picking",
"bevy_render",
"bevy_scene",
"bevy_image",
"experimental_bevy_feathers",
"bevy_mesh",
"bevy_camera",
"bevy_light",
"bevy_shader",
"bevy_sprite",
"bevy_sprite_picking_backend",
"bevy_sprite_render",
"bevy_state",
"bevy_text",
"bevy_ui",
"bevy_ui_picking_backend",
"bevy_ui_render",
"bevy_window",
"bevy_winit",
"custom_cursor",
"default_font",
"hdr",
"ktx2",
"multi_threaded",
"png",
"reflect_auto_register",
"smaa_luts",
"sysinfo_plugin",
"tonemapping_luts",
"webgl2",
"x11",
"wayland",
"debug",
"zstd_rust",
] }
clap = { version = "*", features = ["derive"] }
lazy_static = "*"
Expand All @@ -54,37 +74,43 @@ nom = "*"
#
#bevy_mod_picking = "*"
#bevy_mod_ui_texture_atlas_image = "0.4.1"
# bevy 0.16 ready
oxidized_navigation = { git = "https://github.com/janhohenheim/oxidized_navigation.git", branch = "bevy-0.16", default-features = false, features = ["debug_draw", "avian"] }
jonmo = "0.2.2"
bevy_seedling = "0.5.5"

soft_ratatui = { git = "https://github.com/gold-silver-copper/soft_ratatui.git" }
ratatui = { version = "0.29.0", default-features = false }

# bevy 0.17 in progress
bevy_sprite3d = "5.0"
bevy_yarnspinner = "0.5"
bevy_yarnspinner_example_dialogue_view = "0.5.0"
bevy_yarnspinner = "0.6"
bevy_yarnspinner_example_dialogue_view = "0.6.0"
bevy_asset_loader = {version = "0.24.0-rc.1", features = ["2d", "standard_dynamic_assets"]}

# bevy 0.17 ready
bevy_atmosphere = "0.13"
bevy-tnua-physics-integration-layer = "0.8"
bevy-tnua-avian3d = "0.5.0"
bevy-tnua = "0.24"
big-brain = "0.22.0"
moonshine-kind = "0.2.3"
bevy_console = { git = "https://github.com/Katsutoshii/bevy-console.git", branch = "bevy-0.16.0" }
bevy_asset_loader = {version = "0.23", features = ["2d", "standard_dynamic_assets"]}
bevy-yoleck = "0.26"
bevy-inspector-egui = "0.31"
bevy_egui = "0.34"
avian_pickup = "0.2"
leafwing-input-manager = "0.17"
avian3d = { version = "0.3.0", features = ["collider-from-mesh"] }
bevy_skein = "0.2.1"
bevy_simple_text_input = "0.11"
bevy-trait-query = "0.16"
bevy_seedling = "0.6"
soft_ratatui = { git = "https://github.com/gold-silver-copper/soft_ratatui.git", branch ="togit", features = ["embedded-graphics", "unicodefonts"] }
ratatui = { version = "0.30.0", default-features = false }
avian_pickup = "0.3"
#bevy-tnua-avian3d = "0.7"
bevy-tnua-avian3d = "0.9"
bevy-tnua = "0.28"
#bevy-tnua-physics-integration-layer = "0.10"
bevy-tnua-physics-integration-layer = "0.11"
avian3d = { version = "0.4", features = ["collider-from-mesh"] }
bevy_sprite3d = "7.0"
big-brain = { git = "https://codeberg.org/zkat/big-brain.git" }
moonshine-kind = "0.4.1"
bevy_egui = "0.38"
bevy_console = { git = "https://github.com/Zrocket/bevy-console.git" }
bevy-yoleck = "0.29"
bevy-inspector-egui = "0.35"
bevy_simple_text_input = "0.12"
leafwing-input-manager = "0.18"
bevy_skein = "0.4"
bevy_rerecast = "0.3.0"
polyanya = "0.15.1"
avian_rerecast = "0.3.0"
bevy_sun_move = { git = "https://github.com/GuillaumeDelorme/bevy_sun_move", branch = "bevy-0.17-update" }
itertools = "0.14.0"
tracing = "0.1.43"
landmass = "0.9.1"
bevy_landmass = "0.10.0"
landmass_rerecast = "0.1.0"
bevy_flycam = "0.17.0"

[profile.dev]
opt-level=3
3 changes: 3 additions & 0 deletions LICENSE
Original file line number Diff line number Diff line change
Expand Up @@ -19,3 +19,6 @@ AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

Includes other software related under the MIT license:
- bevy_immediate, Copyright 2025 Pēteris Pakalns. For licensing see: "/third-part licenses/LICENSE-bevy_immediate"
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Derived from bone shell by blukotek
https://freesound.org/people/blukotek/sounds/249319/

http://creativecommons.org/publicdomain/zero/1.0/
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Derived from footstep-concrete.wav by swuing
http://www.freesound.org/people/swuing/sounds/38873/

http://creativecommons.org/licenses/by/3.0/
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Derived from Wolf run.wav by sabotovat
https://freesound.org/people/sabotovat/sounds/414350/

http://creativecommons.org/licenses/by/3.0/
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Derived from footstep-grass.wav by swuing
https://freesound.org/people/swuing/sounds/38874/

http://creativecommons.org/licenses/by/3.0/
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Derived from Pack: Gravel Footsteps by Ali_6868
https://freesound.org/people/Ali_6868/packs/21608/

https://creativecommons.org/publicdomain/zero/1.0/
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Derived from Robotic mechanic step sounds by Lee Barkovich
http://www.archive.org/details/Berklee44Barkovich
http://creativecommons.org/licenses/by/3.0/
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Derived from fboots on aluminum ladder 01 by Eelke
https://freesound.org/people/Eelke/sounds/462598/

http://creativecommons.org/licenses/by/3.0/
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Derived from footstep-concrete.wav by swuing
http://www.freesound.org/people/swuing/sounds/38873/

And Squeaky footstep.wav from ceberation
https://freesound.org/people/ceberation/sounds/235524/

http://creativecommons.org/licenses/by/3.0/
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Derived from Water Footsteps by EminYILDIRIM
https://freesound.org/people/EminYILDIRIM/sounds/608663/

And footstep-concrete.wav by swuing
http://www.freesound.org/people/swuing/sounds/38873/

http://creativecommons.org/licenses/by/3.0/
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Derived from footstep-wood.wav by swuing
https://freesound.org/people/swuing/sounds/38876/

http://creativecommons.org/licenses/by/3.0/
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