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10 changes: 5 additions & 5 deletions data/maps/PetalburgCity_Mart/scripts.pory
Original file line number Diff line number Diff line change
Expand Up @@ -15,11 +15,11 @@ PetalburgCity_Mart_EventScript_Clerk:: @ 8207D69

.align 2
PetalburgCity_Mart_Pokemart_Basic: @ 8207D8C
.2byte ITEM_POKE_BALL
.2byte ITEM_POTION
.2byte ITEM_ANTIDOTE
.2byte ITEM_PARALYZE_HEAL
.2byte ITEM_AWAKENING
.2byte ITEM_MASTER_BALL
.2byte ITEM_FULL_RESTORE
.2byte ITEM_ABILITY_PATCH
.2byte ITEM_ABILITY_CAPSULE
.2byte ITEM_RARE_CANDY
.2byte ITEM_ESCAPE_ROPE
.2byte ITEM_REPEL
.2byte ITEM_X_SPEED
Expand Down
10 changes: 5 additions & 5 deletions src/data/items.h
Original file line number Diff line number Diff line change
Expand Up @@ -18,7 +18,7 @@ const struct Item gItems[] =
{
.name = _("Master Ball"),
.itemId = ITEM_MASTER_BALL,
.price = 0,
.price = 1,
.description = sMasterBallDesc,
.pocket = POCKET_POKE_BALLS,
.type = 1,
Expand Down Expand Up @@ -607,7 +607,7 @@ const struct Item gItems[] =
.name = _("Full Restore"),
#endif
.itemId = ITEM_FULL_RESTORE,
.price = 3000,
.price = 1,
.holdEffectParam = 255,
.description = sFullRestoreDesc,
.pocket = POCKET_MEDICINE,
Expand Down Expand Up @@ -719,7 +719,7 @@ const struct Item gItems[] =
.name = _("Max Revive"),
#endif
.itemId = ITEM_MAX_REVIVE,
.price = 4000,
.price = 1,
.description = sMaxReviveDesc,
.pocket = POCKET_MEDICINE,
.type = 1,
Expand Down Expand Up @@ -938,7 +938,7 @@ const struct Item gItems[] =
.name = _("Max Elixir"),
#endif
.itemId = ITEM_MAX_ELIXIR,
.price = 4500,
.price = 1,
.holdEffectParam = 255,
.description = sMaxElixirDesc,
.pocket = POCKET_MEDICINE,
Expand Down Expand Up @@ -1334,7 +1334,7 @@ const struct Item gItems[] =
.name = _("Rare Candy"),
#endif
.itemId = ITEM_RARE_CANDY,
.price = 9800,
.price = 1,
.description = sRareCandyDesc,
.pocket = POCKET_POWER_UP,
.type = 1,
Expand Down