Releases: actionquake/distrib
Releases · actionquake/distrib
AQtion v1.3.8-rc35
- Support for extra spawnpoint locations in case the map does not have enough (fixes crashes, not map quality)
- Updated gamemode flag and bot serverinfo flags for better detection of game mode and if bots are in the server
auto_menu 2renders menu after MOTDbot_reportpingscvar to toggle showing simulated bot pingsctf_rewardscvar toggle to enable CTF rewards on eventsctf_modecvar toggle between CTF and CTB (Capture the Briefcase) modes (WIP)
AQtion v1.3.8-rc34
- Fixed xhair enhancement, thanks @mikota
- Added
grenade_dropand voting enhancements, thanks @Raptor007 - Added
teamnonecommand for gently removing players from matchmode teams - Fixed crash regarding crosshair when restarting renderer while in-game
- Fixed ATL not starting match when leaders were ready
- Preventing a segfault when attempting to use legacy GL commands while in GLSL mode (gl_shaders 1)
- Added
knife_catchserver cvar - Added documentation for all cvars above
AQtion v1.3.8-rc33
- Static link libjpeg to maintain Steam compatibility
AQtion v1.3.8-rc32
- Fixed bug on particles from guns not appearing
AQtion v1.3.8-rc31
- Fixed deathmatch crash bug on writing high scores
AQtion v1.3.8-rc30
- @Iceman12k fixed a bunch of bugs for us to test!
AQtion v1.3.8-rc29
- Potential SteamCloud error fixed
AQtion v1.3.8-rc28
- Fixed jansson issue with gamelib
AQtion v1.3.8-rc27
- Major branches merged in
AQtion v1.3.8-rc26
- Synced up latest bot code