A repository of all the codes I create as part of my Artificial Intelligence course.
An implementation of the Uniform Cost Search and the A* search algorithms on a map of Goa. The graph is implemented using the NetworkX module.
A tic-tac-toe game which can be played against an AI agent. This has been implemented using the Minimax algorithm.
An implementation of a classification model using the Gaussian Naive Bayes Algorithm from scratch. Dataset used is 'iris' in the scikit-learn library.
An implementation of a classification model using the Gaussian Naive Bayes Algorithm from the Scikit-Learn package. Dataset used is 'iris' in the scikit-learn library.
Naive Bayes Classification on UCI Zoo Dataset(https://archive.ics.uci.edu/ml/datasets/Zoo)
Markov chain implementation analyse and simulate yearly user visits on a website and reach a stationary distribution.