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A slight change in appearance#39

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MrLeonardosMi wants to merge 1 commit intoalegian:mainfrom
MrLeonardosMi:main
Open

A slight change in appearance#39
MrLeonardosMi wants to merge 1 commit intoalegian:mainfrom
MrLeonardosMi:main

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@MrLeonardosMi
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@MrLeonardosMi MrLeonardosMi commented Mar 12, 2026

A minor change concerning the visual part of the viz-node, as well as the animation of sucking aspects out of it (and the aspect path in general). Now it is closer to the original version, but we haven't managed to make the aspect path the same yet, but it's definitely better than it was before.
This is more relevant to this issue: #22

@alegian
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alegian commented Mar 12, 2026

Hello! thank you for contributing to Thavma!
Im going to read the PR and leave my review. After testing it, I can say that the AuraNode improvements are really good (although im trying to understand how they integrated with my old layer system). About the Flying Vis renderer, its a huge change & the particles are a little buggy (they keep drifting circles after they reach my wand?).

Also important note, this will have conflicts with the upcoming version 0.13 which is its own branch, because you based it off of master. This should merge into 0.13 ideally

@alegian alegian self-assigned this Mar 12, 2026
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i believe this should be datagened automatically

CompositeState.builder()
.setShaderState(RenderStateShard.POSITION_COLOR_SHADER)
.setTransparencyState(RenderStateShard.TRANSLUCENT_TRANSPARENCY)
.setTransparencyState(RenderStateShard.LIGHTNING_TRANSPARENCY)
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can you explain this to me?

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the additions in this file do nothing

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3 participants