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Releases: alegian/thavma

0.12.4-alpha for Minecraft 1.21.1

11 Dec 20:15

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  • fixed being unable to open research menu on servers due to client class not found (found thanks to HunterZeta & Soul)

0.12.3-alpha for Minecraft 1.21.1

02 Dec 17:09

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  • fixed a wand bug causing lots of console logs

0.12.2-alpha for Minecraft 1.21.1

30 Nov 09:23

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  • improved some textures & models
  • updated some dependency mod versions

0.12.1-alpha for Minecraft 1.21.1

22 Nov 19:47
ebcc40e

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  • russian translations (thanks to BazZziliuS)
  • greek translations
  • fixed a bug where player skins were being hidden for no reason
  • fixed hungry chest having no recipe

0.12.0-alpha for Minecraft 1.21.1

14 Nov 17:33

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  • jars can now pick up essentia directly from crucibles with right click, as a beta way of making essentia
  • wand foci: light, enderpearl, exchange, enderchest
  • added axe of the forest
  • added tons of new recipes
  • revamped the wand visuals completely
  • fixed a couple small EMI bugs
  • many jar interactions implemented & bugfixed
  • functional node in a jar
  • reworked internals for scanning & research

0.11.0-alpha: Bugfixes & Infrastructure

23 Jul 16:11

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  • a lot of infrastructure for upcoming wand foci
    • 3d renderer on the wand model
    • the focus selection wheel GUI
  • automated release uploads to modrinth and curseforge with github actions
  • add more recipes & aspects data
  • fixed levitator not negating fall damage
  • EMI integration
  • fixed more infusion bugs
  • fixed all entities wearing boots having step assist
  • fixed some book bugs
  • beginning of scanning & research locking

0.10.0-alpha: The Polishing Update

22 Jun 16:26

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This update aims to fix most bugs, and adds TONS of new content. The book is still WIP, but there is now good JEI integration for almost everything.

Changelog

  • add stairs and slabs for elemental stone and greatwood
  • add TONS of recipes,tags & aspects to items
  • fix some subtle infusion bugs
  • add JEI support for all recipe types
  • make elemental core & arcane workbench emissive (green part should shine at night)
  • use a better texture for Wand Aspect GUI Overlay
  • merge Perditio & Ordo into Aether (new primal element), to better align with classical elements
  • improve the renderer for wand absorbing Aura Nodes
  • spawn aura nodes in worldgen

0.9.0-alpha for MC 1.21.1

11 Jun 21:04

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Youtube Dev Playlist

https://www.youtube.com/playlist?list=PL9KsxgFMvbpHESdU8d1WztLXnuKDGvBVh
Follow this playlist for development videos, tutorials & early information!

Changelog

  • working infusion multiblock (only a single test recipe currently, see youtube video)
    • new "elemental core" block, used for the infusion multiblock
    • infusion pillars formed when the right blocks are placed near the matrix (and the matrix stops working without them)
    • infusion central item is placed inside the matrix (can be opened by right clicking)
    • the process can be started if the right item is in the matrix, and the player right clicks with wand
    • aspects get sucked from nearby jars (if the recipe needs them)
    • items get sucked from pedestals (if the recipe needs them)
    • the matrix spawns rune particles
  • improved eternal flame
  • added hungry chest (temporary texture)
  • fixed jars being able to hold more than 1 type of aspect

0.8.0-alpha for MC 1.21.1

25 May 16:54

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Public downloads now available (still alpha)!

  1. https://www.curseforge.com/minecraft/mc-mods/thavma
  2. https://modrinth.com/mod/thavma/

Changelog

  • added arcane levitator
  • added eternal flame (like old TC nitor)
  • new texture for elemental stone, and new variants: cracked & bricks
  • changed other stony textures to match palette of new elemental stone
  • renamed a whole bunch of items
  • improved / debugged some old textures

Prerelease 0.7.0 for Minecraft 1.21.1

12 May 17:57

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first release, as alpha as can be