[L4D2] Added missing fields to the CTakeDamageInfo
class
#345
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Description:
The actual size of
CTakeDamageInfo
is 96 bytes.Updated
CTakeDamageInfo
to include new class fields (m_flRadius
andm_iDamageVictimIndex
) for clarity and future compatibility.Existing hooks remain fully compatible.
Crashes in SourceMod do not occur due to an incorrect stack, because the structure is always passed by reference or pointer.
Updating the structure is recommended for cases where manual access to all fields or other special use cases is required.
DataMap
CTakeDamageInfo
:Screen from game library:

Verification:
hl2sdk-l4d2
.