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Unity Game Development

My personal project this year is to create a small computer game using Unity. Having gone through the Junior Programmer tutorials offered by Unity, I've learned the basics of C# programming in Unity to start creating my own game.

The idea so far is a game where the main character is to collect flowers. I want the look and feel of the game to be bright and happy with simple game play for now. After developing the basic gameplay, I hope to try and create my own assets!

To Do

  • camera control
  • player control
  • flower and rabbit spawning
  • flower contiously spawns randomly, and now they won't spawn on top of each other
  • flower death by rabbit
  • update player physics and interactions with other objects
    • what happens to flowers when player passes through
    • player picking up flowers
    • animation of flower picking
  • animation for flower growing and dying
  • user gui for collection of flowers
  • refactoring
  • graphics
  • surrounding environment
  • gameplay
    • player defense, attack, etc

Screenshot Player crouching to pick up a flower Screenshot

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Using Unity to make a simple web game

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