My personal project this year is to create a small computer game using Unity. Having gone through the Junior Programmer tutorials offered by Unity, I've learned the basics of C# programming in Unity to start creating my own game.
The idea so far is a game where the main character is to collect flowers. I want the look and feel of the game to be bright and happy with simple game play for now. After developing the basic gameplay, I hope to try and create my own assets!
- camera control
- player control
- flower and rabbit spawning
- flower contiously spawns randomly, and now they won't spawn on top of each other
- flower death by rabbit
- update player physics and interactions with other objects
- what happens to flowers when player passes through
- player picking up flowers
- animation of flower picking
- animation for flower growing and dying
- user gui for collection of flowers
- refactoring
- graphics
- surrounding environment
- gameplay
- player defense, attack, etc

