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- Add TD game module (src/games/td/) with types, simulation, and initial state - Four tower types: Basic, Cannon, Ice, Laser with distinct stats - Three enemy types: Basic, Fast, Tank with pathfinding along fixed path - Wave-based spawning with increasing difficulty, win at wave 10 - Isometric canvas rendering with pan/zoom - TDContext for state management and simulation loop - Route at /td with links from IsoCity homepage Co-authored-by: Andrew Milich <milichab@gmail.com>
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Implement a new isometric tower defense game accessible at
/td.