feat: Visual RPC Builder Proposal - Enable RPC Creation via Visual Scripting#1
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feat: Visual RPC Builder Proposal - Enable RPC Creation via Visual Scripting#1roomote-v0[bot] wants to merge 1 commit intomasterfrom
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This proposal introduces a Visual RPC Builder system that democratizes multiplayer game development by enabling visual scripters to create and execute custom Remote Procedure Calls (RPCs) without writing C# code.
Summary
Proposal ID:
create-visual-rpc-builderPriority: HIGH
Estimated Effort: 70 hours over 4 weeks
Key Features
Problem Solved
Currently, creating custom RPCs requires:
Solution
A three-component system:
WebGL Performance
Architecture Compliance
✅ Follows NetworkCharacterAdapter pattern (no NetworkTransform conflicts)
✅ Uses proper ServerRpc/ClientRpc naming conventions
✅ Server-authoritative with client prediction support
✅ Integrates with GameCreator Character, Stats, Inventory modules
✅ WebGL-first optimization strategy
Files Changed
.openspec/proposals/create-visual-rpc-builder/README.md- Executive summary.openspec/proposals/create-visual-rpc-builder/proposal.md- Detailed technical design.openspec/proposals/create-visual-rpc-builder/tasks.md- Implementation breakdownValidation Checklist
.openspec/proposals/[ID]/, NOT rootNext Steps
Impact
This proposal enables non-programmers to create 90% of multiplayer interactions through visual scripting, reducing development time by 5-10x for multiplayer features and fully realizing GameCreator's visual-first philosophy in networked gameplay.
🎮 This PR introduces a comprehensive proposal for a Visual RPC Builder system that enables non-programmers to create custom multiplayer Remote Procedure Calls through GameCreator's visual scripting interface, eliminating the need for C# code. The proposal outlines a complete technical architecture with WebGL optimizations, type-safe parameter handling, and seamless integration with existing GameCreator modules.
🔍 Detailed Analysis
Key Changes
.openspec/proposals/create-visual-rpc-builder/README.mdInstructionDefineRPC,InstructionExecuteRPC, and related conditions/eventsTechnical Implementation
flowchart TD A[Visual Scripter] --> B[Define RPC via Visual Node] B --> C[RPC Registry validates & registers] C --> D[Generate NetworkBehaviour wrapper] D --> E[Execute RPC via Visual Instruction] E --> F{RPC Type} F -->|ServerRpc| G[Send to Server] F -->|ClientRpc| H[Broadcast to Clients] G --> I[Server validates & executes] H --> J[Clients receive & execute] I --> K[Optional broadcast to clients] J --> L[Local handler execution] K --> LImpact
Created with Palmier