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Guide Sockets
Kris Simon edited this page Mar 1, 2026
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ARO provides built-in TCP socket support for bidirectional real-time communication. This chapter covers socket servers and clients.
Listen for TCP connections in Application-Start:
(Application-Start: Socket Server) {
Listen on port 9000 as <socket-server>.
Log "Socket server listening on port 9000" to the <console>.
Return an <OK: status> for the <startup>.
}
Socket servers emit events for connection lifecycle:
| Event | When Triggered |
|---|---|
ClientConnected |
Client connects |
DataReceived |
Data received from client |
ClientDisconnected |
Client disconnects |
(Handle Connection: ClientConnected Handler) {
Extract the <connection-id> from the <event: connectionId>.
Extract the <remote-address> from the <event: remoteAddress>.
Log "Client connected: ${remote-address}" to the <console>.
(* Send welcome message *)
Send the <welcome> to the <event: connection> with "Welcome to the server!".
Return an <OK: status> for the <connection>.
}
(Handle Data: DataReceived Handler) {
Extract the <data> from the <event: data>.
Extract the <connection> from the <event: connection>.
Extract the <connection-id> from the <event: connectionId>.
Log "Received from ${connection-id}: ${data}" to the <console>.
(* Process the data *)
Process the <response> from the <data>.
(* Send response back *)
Send the <response> to the <connection>.
Return an <OK: status> for the <data>.
}
(Handle Disconnect: ClientDisconnected Handler) {
Extract the <connection-id> from the <event: connectionId>.
Extract the <reason> from the <event: reason>.
Log "Client ${connection-id} disconnected: ${reason}" to the <console>.
(* Clean up client state *)
Delete the <client-state> from the <client-registry> where id = <connection-id>.
Return an <OK: status> for the <disconnect>.
}
(Connect to Server: External Service) {
Connect to <host: "192.168.1.100"> on port 8080 as <server-connection>.
(* Send initial handshake *)
Send the <handshake> to the <server-connection> with { type: "hello", client: "my-app" }.
Return an <OK: status> for the <connection>.
}
(Send Message: Messaging) {
Create the <message> with {
type: "chat",
content: <content>,
timestamp: <current-time>
}.
Send the <message: JSON> to the <server-connection>.
Return an <OK: status> for the <send>.
}
(Handle Server Response: DataReceived Handler) {
Extract the <data> from the <event: data>.
Parse the <message: JSON> from the <data>.
Extract the <type> from the <message: type>.
match <type> {
case "ack" {
Log "Message acknowledged" to the <console>.
}
case "error" {
Extract the <error> from the <message: error>.
Log <error> to the <console>.
}
case "data" {
Process the <result> from the <message: payload>.
}
}
Return an <OK: status> for the <response>.
}
(Application-Start: Echo Server) {
Listen on port 9000 as <echo-server>.
Log "Echo server listening on port 9000" to the <console>.
Return an <OK: status> for the <startup>.
}
(Echo Data: DataReceived Handler) {
Extract the <data> from the <event: data>.
Extract the <connection> from the <event: connection>.
(* Echo back the received data *)
Send the <data> to the <connection>.
Return an <OK: status> for the <echo>.
}
(Application-Start: Chat Server) {
Listen on port 9000 as <chat-server>.
Create the <clients> with [].
Publish as <connected-clients> <clients>.
Return an <OK: status> for the <startup>.
}
(Register Client: ClientConnected Handler) {
Extract the <connection> from the <event: connection>.
Extract the <connection-id> from the <event: connectionId>.
(* Add to connected clients *)
Store the <connection> into the <connected-clients> with id <connection-id>.
(* Notify others *)
Broadcast the <announcement> to the <chat-server> with "User joined".
Return an <OK: status> for the <registration>.
}
(Broadcast Message: DataReceived Handler) {
Extract the <message> from the <event: data>.
Extract the <sender-id> from the <event: connectionId>.
Create the <broadcast> with {
from: <sender-id>,
message: <message>,
timestamp: <current-time>
}.
(* Send to all connected clients *)
Broadcast the <broadcast: JSON> to the <chat-server>.
Return an <OK: status> for the <broadcast>.
}
(Remove Client: ClientDisconnected Handler) {
Extract the <connection-id> from the <event: connectionId>.
(* Remove from connected clients *)
Delete the <client> from the <connected-clients> where id = <connection-id>.
(* Notify others *)
Broadcast the <announcement> to the <chat-server> with "User left".
Return an <OK: status> for the <removal>.
}
(Handle Protocol: DataReceived Handler) {
Extract the <raw-data> from the <event: data>.
Extract the <connection> from the <event: connection>.
(* Parse protocol message *)
Parse the <message: JSON> from the <raw-data>.
Extract the <type> from the <message: type>.
Extract the <payload> from the <message: payload>.
match <type> {
case "ping" {
Send the <pong> to the <connection> with { type: "pong" }.
}
case "auth" {
Validate the <payload> for the <auth-schema>.
Send the <auth-success> to the <connection> with { type: "auth_ok" } when <validation> is success.
Send the <auth-failed> to the <connection> with { type: "auth_fail" } when <validation> is not success.
}
case "subscribe" {
Extract the <channel> from the <payload: channel>.
Subscribe the <connection> to the <channel>.
Send the <subscribed> to the <connection> with { type: "subscribed", channel: <channel> }.
}
case "publish" {
Extract the <channel> from the <payload: channel>.
Extract the <data> from the <payload: data>.
Publish the <data> to the <channel>.
}
}
Return an <OK: status> for the <protocol>.
}
(Application-Start: Resilient Client) {
Connect to <host: "server.example.com"> on port 9000 as <server>.
Return an <OK: status> for the <startup>.
}
(Handle Disconnect: ClientDisconnected Handler) {
Extract the <reason> from the <event: reason>.
Log "Disconnected: ${reason}. Reconnecting..." to the <console>.
(* Wait before reconnecting *)
Wait for 5 seconds.
(* Attempt reconnection *)
Connect to <host: "server.example.com"> on port 9000 as <server>.
Return an <OK: status> for the <reconnect>.
}
Send the <text> to the <connection> with "Hello, World!".
Create the <message> with {
type: "update",
data: { value: 42 }
}.
Send the <message: JSON> to the <connection>.
Read the <binary: bytes> from the <file: "./data.bin">.
Send the <binary> to the <connection>.
Broadcast the <message> to the <socket-server>.
(* Send to specific connection *)
Send the <message> to the <connection>.
(* Send to connection by ID *)
Retrieve the <client> from the <connected-clients> where id = <client-id>.
Send the <message> to the <client: connection>.
(Track Connection: ClientConnected Handler) {
Extract the <connection> from the <event: connection>.
Extract the <connection-id> from the <event: connectionId>.
Extract the <remote-address> from the <event: remoteAddress>.
Create the <client-info> with {
id: <connection-id>,
address: <remote-address>,
connection: <connection>,
connectedAt: <current-time>
}.
Store the <client-info> into the <client-registry>.
Return an <OK: status> for the <tracking>.
}
(Kick Client: Admin Action) {
Extract the <client-id> from the <request: parameters>.
Retrieve the <client> from the <client-registry> where id = <client-id>.
Send the <kick-notice> to the <client: connection> with "You have been disconnected" when <client> is not empty.
Close the <client: connection> when <client> is not empty.
Delete the <client> from the <client-registry> where id = <client-id> when <client> is not empty.
Return an <OK: status> for the <kick>.
}
(Connect to Server: Client Setup) {
Connect to <host: "server.example.com"> on port 9000 as <server>.
Log "Failed to connect to server" to the <console> when <server> is empty.
Return a <ServiceUnavailable: status> for the <connection: error> when <server> is empty.
Return an <OK: status> for the <connection>.
}
(Handle Data: DataReceived Handler) {
Extract the <raw-data> from the <event: data>.
(* Validate data format *)
Parse the <message: JSON> from the <raw-data>.
Log "Invalid message format" to the <console> when <message> is empty.
Return an <OK: status> for the <validation> when <message> is empty.
Validate the <message> for the <message-schema>.
Send the <error> to the <event: connection> with { error: "Invalid message" } when <validation> is failed.
Return an <OK: status> for the <validation> when <validation> is failed.
(* Process valid message *)
Process the <result> from the <message>.
Return an <OK: status> for the <processing>.
}
(Application-End: Success) {
Log "Closing all connections..." to the <console>.
(* Notify all clients *)
Broadcast the <shutdown-notice> to the <socket-server> with "Server shutting down".
(* Close server *)
Close the <socket-server>.
Return an <OK: status> for the <shutdown>.
}
- Events - Event-driven patterns
- HTTP Services - HTTP communication
- Application Lifecycle - Startup and shutdown
Fundamentals
- The Basics
- Feature Sets
- Actions
- Variables
- Type System
- Control Flow
- Error Handling
- Computations
- Dates
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Runtime & Events
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