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- Preset save mechanism - Quick bake button - Continous update for Animation Mode - Show info to user in panel to go into Pose mode - Documentation link in Preferences Fixed - Error when deactiving addon > wrong prop sb_collider change to sb_bone_collider Changed - UI to match Blender new panel design layout
…r show it needs to be activated, also show choice of "Spring Bone" vs "Collider" object
Revert "Fix del error"
Edit multiple bones
Revert "Edit multiple bones"
Merged
Contributor
|
i was the one responsible for the last upgraded version. Could i perhaps have a blend file with that armature in it? idd like to see if my edits caused this |
Contributor
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@Church7300 isnt this because that arm is a IK setup? I see the hand stays at its place and i see a yellow bone for forarm, this mostly indicates as a IK setup. Guess this causes interference with the addon and the IK setup. I really want to test this armature if possible Could you also state what blender version you're using? |
Error caused by removing non-existing property.
Example error:
```
Error: Traceback (most recent call last):
File "\Blender\4.3\scripts\modules\addon_utils.py", line 562, in disable
mod.unregister()
File "\AppData\Roaming\Blender Foundation\Blender\4.3\scripts\addons\spring_bones.py", line 867, in unregister
del bpy.types.Object.sb_collide
^^^^^^^^^^^^^^^^^^^^^^^^^^^
AttributeError: type object 'Object' has no attribute 'sb_collide'
```
Fix error unregistering addon
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So I used the previous version without problems but slight lag, but now it takes a while to even move one bone. it acts like it ignores click and dragging a bone to a new pose. this fixable?