Skip to content

Remove 3D rendering code from iOS WebContent to maintain branch separation#108

Draft
Copilot wants to merge 2 commits intoios-sync-origin-mainfrom
copilot/sub-pr-98-again
Draft

Remove 3D rendering code from iOS WebContent to maintain branch separation#108
Copilot wants to merge 2 commits intoios-sync-origin-mainfrom
copilot/sub-pr-98-again

Conversation

Copy link
Copy Markdown
Contributor

Copilot AI commented Feb 9, 2026

The merge from main re-introduced 3D rendering files into ios/VoidRift/WebContent/ that should remain isolated in the feature/3d-rendering branch per the project's architectural separation.

Changes

Removed 3D rendering system (12 files, 2,621 lines)

  • game-3d-integration.js - Three.js integration layer
  • src/entities3d/ - 3D entity implementations (Ship3D, Bullet3D, Asteroid3D, Enemy3D, Coin3D, Particles3D)
  • src/renderer/ - 3D rendering pipeline (Renderer3D, Game3D, Background3D, GeometryFactory, MaterialFactory)

Result: iOS WebContent now contains only 2D game code, matching main branch architecture. All 3D features remain in feature/3d-rendering branch.


✨ Let Copilot coding agent set things up for you — coding agent works faster and does higher quality work when set up for your repo.

Copilot AI mentioned this pull request Feb 9, 2026
@vercel
Copy link
Copy Markdown

vercel bot commented Feb 9, 2026

The latest updates on your projects. Learn more about Vercel for GitHub.

Project Deployment Actions Updated (UTC)
shooter-app Ready Ready Preview, Comment Feb 9, 2026 0:49am

Co-authored-by: astickleyid <201894828+astickleyid@users.noreply.github.com>
Copilot AI changed the title [WIP] Sync iOS content from main branch for 3D rendering Remove 3D rendering code from iOS WebContent to maintain branch separation Feb 9, 2026
Copilot AI requested a review from astickleyid February 9, 2026 12:54
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants