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Update gitignore to provide for side by side development using the main Hg repo as well as additional debug stuff No code changes
* Aurora.ScriptEngine.AuroraDotNetEngine.APIs - LSL_Types.cs - class
LSL_Types
Add (float) type casting to '==' and 'Equals' overides
*Remove OS compile IFDEF to include the == and != overrides when
compiling on the Mac
* namespace Aurora.Services.SQLServices.GridService - private struct
NeighborLocation
Add GetHashCode overide to satisfy compiler warning and prevent
incorrect a == b or a != b comparisons
* namespace Aurora.Modules.Caps - public class RenderMaterials -
RenderMaterialsPostCap()
Remove comparison of te.DefaultTexture.MaterialID == null as it
should always be assigned at creation (debug only)
* Aurora.Modules.WorldMap - class AuroraWorldMapModule - private void
GetMapBlocks()
Correct if..else.. logic when dealing with the item.mapblocks types
Member
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Hi, this doesn't compile anymore, as LSL_Types has the entire file changed (probably line endings). I'll pull it in once this is fixed. |
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Several small updates to allow compilation with mono V3.2