Add ARM64 Linux support, consolidate raylib to 5.5, build infrastructure#18
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aweeri merged 2 commits intoaweeri:mainfrom Mar 21, 2026
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juliasatt
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Mar 15, 2026
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juliasatt
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There are a lot of inconsistencies currently present, a lot of unnecessary changes/or at least not explained why they were necessary.
And this PR is a copy from the previous closed one.
- I suggest you to fix the problems commented out by me and @aweeri.
- if possible, it'd be great to get some insight into why the changes were made, but most importantly if they work on all systems
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Closing this but you're free to open another one once the issues get addressed |
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This is so confusing... first one opened, second one closed, and third one reopened... |
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- Add pre-built raylib for linux-arm64. Makefile auto-detects
aarch64 and links against the right lib.
- Consolidate all platforms to raylib 5.5 stable (was a mix of
5.0, 5.6-dev, and 6.0-dev). Migrate DrawRectangleRoundedLines
calls to DrawRectangleRoundedLinesEx to match the 5.5 API.
- Add scripts/raylib-build.sh with platform auto-detection and
per-platform patch pipeline (patches/raylib/{all,linux,windows,
macos}/). make raylib rebuilds for the current platform.
- Add Docker crossbuild (make raylib-crossbuild) to rebuild raylib
for all platforms in one command.
- Add Linux ARM64 CI job using cyberjunk/gha-ubuntu-cross for
multi-arch apt setup. All CI targets now build raylib from source.
- Update README to note ARM64 Linux support.
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Spiritual successor to #15 but build infra only.