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18 changes: 3 additions & 15 deletions src/ui.c
Original file line number Diff line number Diff line change
Expand Up @@ -1149,11 +1149,7 @@ static bool DrawMaterialWindow(Rectangle bounds, const char *title, AppConfig *c
if (content.width > 0 && content.height > 0)
DrawRectangleRounded(content, 0.04f, 6, ApplyAlpha(cfg->ui_bg, 0.10f));

#if (defined(_WIN32) || defined(_WIN64)) && !defined(_M_ARM64)
DrawRectangleRoundedLines(bounds, 0.05f, 8, 1.5f * scale, cfg->window_border);
#else
DrawRectangleRoundedLines(bounds, 0.05f, 8, cfg->window_border);
#endif
DrawRectangleRoundedLinesEx(bounds, 0.05f, 8, 1.5f * scale, cfg->window_border);

const char *titleText = title;
int titleIcon = -1;
Expand Down Expand Up @@ -1254,11 +1250,7 @@ static bool DrawRotatorFrame(Rectangle bounds, AppConfig *cfg, Font customFont)
float header_h = 24 * scale;

DrawRectangleRounded(bounds, 0.05f, 4, cfg->ui_primary);
#if (defined(_WIN32) || defined(_WIN64)) && !defined(_M_ARM64)
DrawRectangleRoundedLines(bounds, 0.05f, 8, 1.5f * scale, cfg->window_border);
#else
DrawRectangleRoundedLines(bounds, 0.05f, 8, cfg->window_border);
#endif
DrawRectangleRoundedLinesEx(bounds, 0.05f, 8, 1.5f * scale, cfg->window_border);

GuiLabel((Rectangle){bounds.x + 8 * scale, bounds.y + 3 * scale, 18 * scale, 18 * scale}, "#65#");
DrawUIText(customFont, "Rotator Control", bounds.x + 30 * scale, bounds.y + (header_h - 16 * scale) / 2.0f, 16 * scale, cfg->ui_accent);
Expand All @@ -1282,11 +1274,7 @@ static void DrawRotatorSection(Rectangle sec, const char *title, AppConfig *cfg,
{
float scale = cfg->ui_scale;
DrawRectangleRounded(sec, 0.06f, 6, ApplyAlpha(cfg->ui_bg, 0.14f));
#if (defined(_WIN32) || defined(_WIN64)) && !defined(_M_ARM64)
DrawRectangleRoundedLines(sec, 0.06f, 6, 1.0f * scale, ApplyAlpha(cfg->window_border, 0.85f));
#else
DrawRectangleRoundedLines(sec, 0.06f, 6, ApplyAlpha(cfg->window_border, 0.85f));
#endif
DrawRectangleRoundedLinesEx(sec, 0.06f, 6, 1.0f * scale, ApplyAlpha(cfg->window_border, 0.85f));
DrawUIText(customFont, title, sec.x + 8 * scale, sec.y + 5 * scale, 15 * scale, cfg->ui_accent);
DrawLineEx((Vector2){sec.x + 8 * scale, sec.y + 22 * scale}, (Vector2){sec.x + sec.width - 8 * scale, sec.y + 22 * scale}, 1.0f, ApplyAlpha(cfg->window_border, 0.7f));
}
Expand Down
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