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Artistic Post-Processing Shaders in Unity

A collection of custom post-processing effects. I just wanted to recreate some cool visual effects

Pixel sorting

mads1 mads2 girl

Kuwahara

nier

marik

my cat Markiz ⬆️

Bloom (based on Kawase blur)

kiroshi2

Retro (downsampling + dithering + color limiter)

cayde-6

Ascii

2b radiohead

Ink

nier nier2

Canny Edge Detection

nier

more in Results folder

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