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Street Vector Layer (SVL) The Road layer for the Waze editors, made by editors.

Current Waze road layer is generated on a Waze server and is just downloaded on the user's client. This work allows to generate a vector layer based on the Waze model. The layer is generated on the client side and therefore is fully customizable.

Pros:

  • It's possible to customize it (color of the road, size of the road, ...)
  • It keeps working if the tile server is down
  • Saves bandwidth (I guess not much, but better than nothing).
  • What you see is what you can edit. When the elements are loaded they are drawn. No more clicking on segments that can't be selected.
  • You don't have to save to see the edit, segments are redrawn when you move/delete them (less confusion when deleting/moving segments).
  • Tries to take the good things of the old and new layers and puts them together (mostly old colors for street, primary and highways and new colors for non-drivable/dirty/parking lot streets, plus restrictions and toll).
  • Extra decorations for features which are not rendered on the standard layer.

Cons (so far): :(

  • Makes your CPU work a little bit more
  • Street names might overlap.

This code was not created, supervised or approved by Waze. Use it at your own risk.

No Warranty: The Software is provided "as is" without warranty of any kind, either express or implied, including without limitation any implied warranties of condition, uninterrupted use, merchantability, fitness for a particular purpose, or non-infringement.

LICENCE SVL, originally by Francesco Bedini, is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. http://creativecommons.org/licenses/by-nc-sa/4.0/ See the full list of authors on github: https://github.com/bedo2991/svl

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Street Vector Layer: the vector-based road layer for the Waze Map Editor (WME)

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