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Adds some games ig#10

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Shindo957-Official wants to merge 52 commits intobeforeblazergithub:mainfrom
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Adds some games ig#10
Shindo957-Official wants to merge 52 commits intobeforeblazergithub:mainfrom
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updating this since it looks like this is abandoned.

Shindo957 added 30 commits January 17, 2026 06:02
Add http-server dependency to package.json and create replit.md documentation.

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Adds two new games, "Space Waves" and "Tomb of the Mask", by creating new HTML files for each game and updating the index.html to include them in the game list and featured section.

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Integrates two new games, implements mobile responsiveness, adds a recently played feature, and introduces loading indicators with progress tracking.

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Update README to reflect new features like search, mobile UI, loading indicators, and added games.

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Attached a new image file to the project's asset directory.

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Add a visual aid to the documentation to help users understand how to connect a custom domain to their project.

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Update the DNS configuration steps to use '@' for the host name in Squarespace.

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Corrected DNS record configuration to use "@" for the root domain host instead of the full domain name.

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Rename the website title and header to "Shindo's Hub" and update the logo image in index.html. Update the replit.md file to reflect the new site name.

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Add Open Graph meta tags to index.html to enable social media link previews.

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Integrates three distinct Minecraft versions (1.8.8, 1.12.2, and 1.21.4) into the website's game library by adding new HTML files, updating the game data configuration in script.js, and including necessary assets.

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Create a new "YouTube" page that embeds an Invidious instance. Add a navigation link and update CSS for desktop and mobile visibility.

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Add a Node.js Express server with http-proxy-middleware to proxy YouTube requests to Invidious. Update the YouTube page to serve as a launch page with a direct link to the proxy instead of embedding the content.

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Integrates Ultraviolet and other proxy-related packages to enable web browsing directly within Shindo's Hub. Updates HTML, CSS, package.json, and server.js to configure and serve proxy assets. Includes a new service worker configuration.

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…nstances

Replace the Ultraviolet proxy with a new fetch-based proxy in server.js and update apps/youtube/index.html to use direct links to Invidious instances for improved reliability and to bypass bot protection.

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Remove YouTube feature, update UI with new color scheme and fonts, add Cuphead and 1v1.LOL games, and implement play count tracking for "Top Played" section.

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Remove YouTube integration, update UI design, add Cuphead game, and implement "Top Played" tracking with rank badges.

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Remove the http-proxy-middleware dependency from package.json as it is no longer needed.

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Increase padding and margin-top for the top played section to ensure the title is fully visible.

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Create a new static HTML page for about and credits, and update the main navigation and footer to include links to this new page.

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Adds Sonic R, Sonic Colors, and Sonic Classic Collection to the games list and creates dedicated pages for each, updating script.js and adding new HTML/image files.

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Adds a settings modal with options for tab cloaking, UI version selection, menu music toggle, FPS counter, WebGL/HTML rendering switch, and mobile UI enforcement on PC. Includes CSS and JavaScript for functionality, updates project documentation, and adds menu music audio files.

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Set the audio volume property to 0.65 for menu music in both `toggleMusic` and `applyStoredSettings` functions within script.js.

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Adds a range input to `index.html` for controlling menu music volume, updates `main.css` with styles for the volume slider, and modifies `script.js` to handle setting, saving, and applying the music volume preference.

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Shindo957 and others added 22 commits January 17, 2026 10:32
Introduce a new admin panel in the settings UI, enabling administrators to reset play counts, view, and delete user accounts. This is implemented via new HTML elements in `index.html`, associated CSS in `main.css`, and JavaScript functions in `script.js` that interact with local storage.

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Introduces a new loading screen with Shindo Productions branding and updates user login/registration forms to use `<form>` elements with submit event prevention. It also sets the default UI version to 0.75 and adds constants for user ratings and avatars.

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Update replit.md to include descriptions of new features such as a loading screen, game ratings, user profiles with avatars, and UI version updates.

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Converts all JPG and PNG images to WebP format, updates image references in HTML and JS files, compresses audio, and removes unused proxy dependencies from package.json.

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Update the iframe element in index.html to include necessary sandbox permissions for Unity WebGL games. Modify script.js to use direct 'index.html' paths for games hosted on jsDelivr, ensuring correct loading.

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Add `cross-origin-isolated` to the `allow` attribute of the iframe in `index.html`.

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Replaced jsDelivr CDN links with GitHub Pages URLs in the script.js file to correctly serve Unity WebGL games.

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… CDN changes

Update replit.md to document the migration of 8 games to GitHub Pages CDN, image format conversion to WebP, audio compression, removal of unused dependencies, and overall project size reduction.

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Introduce version display and an update log modal with version tracking to index.html, main.css, and script.js.

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Implement a new "Experimental" release channel allowing users to opt-in to new features like a game timer, badge system, user profiles, and a feedback system. Update HTML, CSS, and JavaScript to support these features, and add a Discord webhook for feedback submission.

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Adds the 'Tic Tac Toe' game to the gamesData array and CDN_GAMES mapping in script.js, and includes the necessary image assets.

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Integrates the Ultraviolet proxy by adding new dependencies, configuring the server to serve proxy files, updating navigation links, and documenting the new feature.

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Modify sw.js to correctly import bundle.js, config.js, and fr.sw.js. Adjust index.html to handle service worker registration and error reporting.

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Configure HTTP/HTTPS agents and server timeouts to manage keep-alive connections and prevent CONNECTION_LIMIT_EXCEEDED errors.

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