Editor window that displays a grid of textures, similar to old school map editors like Valve's Hammer Editor.
- drag & drop into scene view
- auto-magic Material generation if none-exists already
- search, favourites and filter by open scene usage
- adjustable preview size
- preferences UI for default folders + shader to use when generating new materials
- works with RealtimeCSG, which is the main reason I made this
- more soon stuff maybe?
Textures pictured in the screenshot are from the wonderful Torment pack by Strideh
- download package and unzip to
/Packagesfolder, or just copy paste the contents of/Editorinto your project. - open via menu
Low End Games/Texture Browser - I'll add proper package installation soon!?
- configure folders used for texture and material scanning
- select a default shader & main texture keyword for generating materials
If you find this tool useful, feel free to make a donation :)


