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feat: add mobile platform build support #4
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Thanks! I know we don't have sample app yet, but did you happen to you run through this end-to-end (i.e. generated bindings, built the iOS/Android artifacts, and plugged them into a demo app)? Just trying to think about all the ways to double check that what we're doing here w the new scripts/locations match what an app project expects. I'm trying to double check it myself and running into issues, for example running |
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@Aniket-pd are you interested in reviewing/testing this? |
Not yet. Though the outputs land in the directories a flutter module will expect... I shall test with the existing demo we have.
Oh yeah, you'd have to make the script executable or just run |
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Awesome, all tests pass now. I'd like to give a few other folks (@kumulynja @Aniket-pd others) a chance to review too before I merge, but this PR is shaping up nice and passing CI! |
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Thanks @reez I've updated the bdk_demo so we can validate the android artefacts by loading a sample descriptor directly from the app |
love it!! |
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Sure, I’d be happy to review it. |
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I ran the iOS build script locally and the generated artifacts look correct. Didn’t run into any issues on my end |


Add build scripts and documentation for iOS and Android mobile platforms. Closes #3