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本次作业使用cocos2d编写了FlappyBird游戏,使用到了cocos2dx的物理引擎Boxe2d部分。主要代码包含在classes文件夹下,资源保存在resources文件夹下,其余部分是cocos2d-x工程生成的文件。可以在IOS模拟器中正常运行。