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🎮 BallBack!

Final Year Project | Unity 2D Hyper-Casual Game

BallBack! is a hyper-casual 2D endless arcade game where players control a floating ball in an infinite sky filled with obstacles and collectibles. The game focuses on skill-based gameplay, smooth controls, and high replayability.


🕹️ Gameplay Overview

  • Drag-based controls to maintain altitude
  • Dodge dynamic obstacles
  • Collect coins & gems
  • Unlock abilities and cosmetic upgrades
  • Endless progression with increasing difficulty

🚀 Features

  • Intuitive and responsive drag controls
  • Clean UI with vibrant visuals
  • Smooth performance optimized for mobile & PC
  • Adaptive sound design for immersive gameplay
  • Skill-based scoring system
  • Endless arcade experience

🛠️ Tech Stack

  • Engine: Unity 2D
  • Language: C#
  • Platform: PC / Android
  • Design Tools: Unity UI System

📂 Project Type

✔️ Final Year Academic Project
✔️ Hyper-Casual Arcade Game
✔️ Student Project


📸 Screenshots & Demo

Demo Video


👨‍💻 Developer

Breeze (Simran Nagekar)
Game Developer | UI/UX Designer | Unity Enthusiast

🔗 Portfolio: Add your link
🔗 Behance: Add your link


📜 License

This project is licensed under the MIT License.
You are free to use, modify, and distribute this project with proper credit.


💬 Feedback & Contributions

Suggestions and feedback are always welcome!
Feel free to fork this repo and submit pull requests.

About

BallBack! is a hyper-casual 2D endless arcade game built with Unity as a Final Year Project, featuring intuitive drag controls, fast-paced obstacle dodging, and collectible-based progression.

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