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feat: filterset modifiers
feat: filterset modifiers # Conflicts: # src/components/menus/filters/filterset/pokemon/PokemonFilterDisplay.svelte # src/components/menus/filters/filterset/pokemon/PokemonFilterset.svelte # src/components/menus/filters/filterset/quest/QuestFilterset.svelte # src/components/menus/filters/filterset/raid/RaidFilterset.svelte # src/lib/features/filters/filtersetSchemas.ts # src/lib/map/featuresManage.svelte.ts # src/lib/map/layers.ts # src/lib/utils/gymUtils.ts
🥷 Ninja i18n – 🛎️ Translations need to be updated❗️ New errors in setup of project
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This reverts commit 60f5ee4.
rebuilt this on top of current main
Adds visual modifiers to filtersets - glow, background, scale, rotation, badge, and label options that let users customize how filtered map objects appear.
Each filterset gets a "Visual" section in its editor with a live preview map.
Implementation:
Note: Also fixes an operator precedence bug in quest reward matching where item amount checks could match regardless of item id which was discovered while testing quest filter sets.
PS Built with AI assistance. Please review thoroughly as usual.
PPS My Portuguese Brother-in-Law says the PT translations are spot on, but the rest need vetting by native speakers. 😄