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14 changes: 7 additions & 7 deletions output/wh3/campaign/episodic_scripting.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1705,36 +1705,36 @@ function episodic_scripting:remove_effect_bundle_from_faction_province(effect_bu

--- Creates a new custom effect bundle, using the specified effect bundle record as a base.
---@param base_effect_bundle string #Base effect bundle key, from the effect_bundles table.
---@return custom_effect_bundle #custom effect bundle
---@return CUSTOM_EFFECT_BUNDLE_SCRIPT_INTERFACE #custom effect bundle
function episodic_scripting:create_new_custom_effect_bundle(base_effect_bundle) end

--- Applies a custom effect bundle to a region. This replaces any existing effect bundle with the same record.
---@param custom_effect_bundle custom_effect_bundle #custom effect bundle
---@param custom_effect_bundle CUSTOM_EFFECT_BUNDLE_SCRIPT_INTERFACE #custom effect bundle
---@param region REGION_SCRIPT_INTERFACE #region
function episodic_scripting:apply_custom_effect_bundle_to_region(custom_effect_bundle, region) end

--- Applies a custom effect bundle to a faction. This replaces any existing effect bundle with the same record.
---@param custom_effect_bundle custom_effect_bundle #custom effect bundle
---@param custom_effect_bundle CUSTOM_EFFECT_BUNDLE_SCRIPT_INTERFACE #custom effect bundle
---@param faction FACTION_SCRIPT_INTERFACE #faction
function episodic_scripting:apply_custom_effect_bundle_to_faction(custom_effect_bundle, faction) end

--- Applies a custom effect bundle to a character. This replaces any existing effect bundle with the same record.
---@param custom_effect_bundle custom_effect_bundle #custom effect bundle
---@param custom_effect_bundle CUSTOM_EFFECT_BUNDLE_SCRIPT_INTERFACE #custom effect bundle
---@param character CHARACTER_SCRIPT_INTERFACE #character
function episodic_scripting:apply_custom_effect_bundle_to_character(custom_effect_bundle, character) end

--- Applies a custom effect bundle to a military force. This replaces any existing effect bundle with the same record.
---@param custom_effect_bundle custom_effect_bundle #custom effect bundle
---@param custom_effect_bundle CUSTOM_EFFECT_BUNDLE_SCRIPT_INTERFACE #custom effect bundle
---@param military_force MILITARY_FORCE_SCRIPT_INTERFACE #military force
function episodic_scripting:apply_custom_effect_bundle_to_force(custom_effect_bundle, military_force) end

--- Applies a custom effect bundle to a province. This replaces any existing effect bundle with the same record. The effect bundle will be applied to the portion of the province owned by the owner of the specified region - this can be the whole province if one faction controls it all.
---@param custom_effect_bundle custom_effect_bundle #custom effect bundle
---@param custom_effect_bundle CUSTOM_EFFECT_BUNDLE_SCRIPT_INTERFACE #custom effect bundle
---@param region REGION_SCRIPT_INTERFACE #region
function episodic_scripting:apply_custom_effect_bundle_to_faction_province(custom_effect_bundle, region) end

--- Applies a custom effect bundle to a character's military force. This replaces any existing effect bundle with the same record.
---@param custom_effect_bundle custom_effect_bundle #custom effect bundle
---@param custom_effect_bundle CUSTOM_EFFECT_BUNDLE_SCRIPT_INTERFACE #custom effect bundle
---@param character CHARACTER_SCRIPT_INTERFACE #character
function episodic_scripting:apply_custom_effect_bundle_to_characters_force(custom_effect_bundle, character) end

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