Game Boy / Game Boy Color emulator for Java MIDP 2.0, plus a desktop builder (MeBoyBuilder) to generate a bundled MIDlet JAR.
MeBoy/: MIDlet emulator sources (meboy.*classes).MeBoyBuilder/: Swing desktop app to bundle ROMs into a newMeBoy.jar+.jad.
- JDK 8.
- Java ME Wireless Toolkit in
C:\WTK2.5.2_01. - NetBeans project metadata is included (
nbproject/).
- Build
MeBoyfirst. - Build and run
MeBoyBuilder. - In
MeBoyBuilder, add ROMs and create output JAR/JAD.
MeBoyBuilder now searches required emulator resources in:
../MeBoy/build/compiled/../MeBoy/build/preverified/../MeBoy/resources/../MeBoy/dist/MeBoy.jar
So the emulator project must exist and be built before bundling.
- Bundled ROM chunks are stored under
meboy/<cartID><index>. MIDlet-1points tomeboy.MeBoy.- Split logic uses ceil division, so final partial ROM chunk is not lost.
Default builder icons must be on the classpath:
MeBoyBuilder/src/meboy0.pngMeBoyBuilder/src/meboy1.pngMeBoyBuilder/src/meboy2.png
Use 32-bit Java to match KEmulator SWT DLLs:
& 'C:\Program Files (x86)\Java\jre1.8.0_202\bin\java.exe' "-Djava.library.path=C:\Users\chiju\Downloads\java me\KEmulator_JavaEmulator.com" -jar 'C:\Users\chiju\Downloads\java me\KEmulator_JavaEmulator.com\KEmulator.jar'If KEmulator reports Unsupported major.minor version, rebuild MIDlet classes with Java 5 target before creating MeBoy.jar.
See CHANGELOG.md.
Release management is tied to MeBoy/resources/version.properties.
- Update
MeBoy/resources/version.properties. - Add or update the matching entry in
CHANGELOG.md. - Commit the changes.
- Create a Git tag that matches the version exactly, for example
v2.4.2. - Push the commit and tag to GitHub.
The workflow at .github/workflows/release.yml will:
- verify that the tag matches
app.version - generate release notes from
CHANGELOG.md - publish a GitHub Release named
MeBoy X.Y.Z
If CHANGELOG.md has no exact X.Y.Z section, the workflow also accepts the shorter X.Y heading as a fallback.
MeBoy is distributed under GPLv2 license.
LEGAL: This product is not affiliated with, nor authorized, endorsed or licensed in any way by Nintendo Corporation, its affiliates or subsidiaries.