feat(extra-natives-rdr3): allow disabling remote attachments in RedM #3744
+44
−1
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Goal of this PR
Port the
ONESYNC_ENABLE_REMOTE_ATTACHMENT_SANITIZATIONnative to RedM using theSET_CLIENT_CONFIG_BOOLnative.I think the object is teleporting because the sector pos data node is being updated by the remote client so it "follows" you, but this is the same behavior as FiveM, if you exit the scope of the remote player the object stop following.
2025-12-16.23-15-07.mp4
How is this PR achieving the goal
Hook
CNetObjPhysical::CanProcessPendingAttachmentand return false if the remote attachments are disabled.This PR applies to the following area(s)
RedM, Natives
Successfully tested on
Game builds: 1491
Platforms: Windows
Checklist
Fixes issues
https://discord.com/channels/779705925577080842/779739506286002196/1450523787861819523 CFX Engineering Group