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8 changes: 4 additions & 4 deletions playerbot/strategy/warrior/ProtectionWarriorStrategy.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -102,7 +102,7 @@ void ProtectionWarriorStrategy::InitCombatTriggers(std::list<TriggerNode*>& trig

triggers.push_back(new TriggerNode(
"sunder armor",
NextAction::array(0, new NextAction("devastate", ACTION_HIGH + 2), NULL)));
NextAction::array(0, new NextAction("devastate", ACTION_HIGH + 1), NULL)));

triggers.push_back(new TriggerNode(
"revenge",
Expand All @@ -114,15 +114,15 @@ void ProtectionWarriorStrategy::InitCombatTriggers(std::list<TriggerNode*>& trig

triggers.push_back(new TriggerNode(
"bloodthirst",
NextAction::array(0, new NextAction("bloodthirst", ACTION_HIGH), NULL)));
NextAction::array(0, new NextAction("bloodthirst", ACTION_HIGH + 2), NULL)));

triggers.push_back(new TriggerNode(
"mortal strike",
NextAction::array(0, new NextAction("mortal strike", ACTION_HIGH), NULL)));
NextAction::array(0, new NextAction("mortal strike", ACTION_HIGH + 2), NULL)));

triggers.push_back(new TriggerNode(
"heroic strike",
NextAction::array(0, new NextAction("heroic strike", ACTION_NORMAL + 2), NULL)));
NextAction::array(0, new NextAction("heroic strike", ACTION_HIGH + 1), NULL)));

triggers.push_back(new TriggerNode(
"disarm",
Expand Down