Releases: codemaestroai/code-maestro-desktop
1.3.0 UE // PlayableCreator // Asset Studio
- Asset Studio (NEW)
A full-featured studio for creating and managing 2D game assets β right inside Code Maestro.
Workspace:
- Full-screen interface with three tabs: Assets (project tree), Studio (2D canvas), Animation (timeline)
- Automatic project asset scanning with thumbnails
- Filtering by folders, types, and tree structure
- Import via drag-and-drop or file picker
- Configurable default art directory
Image Generation:
- Create assets from text descriptions (pro and regular models available)
- AI-powered editing of existing images
- Resolution upscaling (2x)
- Automatic background removal
- Cost preview before every generation
Batch Creation Pipelines:
- Character Creator β from concepts to finished character poses with a step-by-step wizard
- Item Forge β batch generation of items (weapons, food, resources, etc.) in a unified style
- Environment Kit β environment sets (trees, buildings, rocks) with consistent art style
- Style Transfer β apply the style of one image to others (via text or reference image)
Batch Processing:
- Parallel generation of up to 6 assets simultaneously with automatic retry
- Regenerate individual or all results with one click
- Batch action directly from the Assets tab
Animations:
- Generate spritesheets from text descriptions
- Character animation generation β catalog of ready-made actions (idle, run, attack...) with previews
- Support for side-scrolling, isometric, and top-down views
- Automatic grid detection with manual adjustment option
- Timeline with FPS control and active frame selection
Billing:
- Credit-based system with transparent pricing
- Cost preview before each operation
- Choice between pro and regular models to control spending
- Playable Editor V2 β Unified Studio
A completely reimagined game project editor in the style of Cursor/Figma.
New Environment:
- Unified workspace instead of modal windows
- Left panel β Layers, right panel β AI Chat / Properties with auto-switching
- Bottom panel β asset file explorer
- Editor version picker (Classic / Studio) when creating a project
Canvas:
- Mouse wheel zoom + slider + keyboard shortcuts (Cmd+/-/0/1, F to frame selection)
- Tools: select, hand, rotate with visual gizmo
- Right-click context menu, sprite renaming
- Responsive panels adapting to different screen sizes
Built-in AI Chat:
- Full AI chat directly in the editor
- Code highlighting, markdown rendering
- Drag-and-drop and paste for files/images
- Direct image editing with change history and rollback
- Code preview with highlighting, side-by-side diff for file changes
- Switch between "plan" and "code execution" modes
- Model selection, retry with a different model, cancel generation (Escape)
TODO Panel:
- Task list with progress bar right in the toolbar
- Auto-opens when AI creates tasks
- Statuses, checkboxes, inline adding, run-all
Theater Mode:
- Full-screen mode for build and preview
- Screenshots, export, console β all in one window
Structured Reports:
- AI responses now render as rich UI β tables, checklists, action buttons, tree views, code blocks
- Action buttons in reports work as one-click follow-ups to chat
- Unreal Engine Integration (Alpha)
First-ever Unreal Engine project support.
- Automatic UE project detection
- Plugin and connection status monitoring
- Project indexing with progress bar
- Alpha preview banner
- Modal with current limitations description
- Blueprint element rendering in AI responses
- Updated AI report design (v3) with a new color palette
- Performance & Stability
Optimization:
- Reduced CPU load when idle
- Improved message streaming rendering
- Welcome and Tools page optimizations
- Fewer re-renders during agent execution
Reliability:
- Fixed random logouts caused by transient network issues
- Fixed false "no subscription" message for active subscribers
- Tutorial progress now persists across sessions
- Proper agent termination when closing tabs
- UX / UI Improvements
- Fixed touchpad behavior on Windows
- Chat panel width now persists between sessions
- Extended chat panel resize range (up to 720px)
- Improved project navigation β Playable projects automatically open in the V2 editor
- Analytics
- Installation activation funnel tracking
- Improved event grouping
v1.2.10 Small fixes pack
- Small fixes pack
Code Maestro 1.2.9 UI-UX Improvements
Code Maestro 1.2.9 β Release Notes
Fresh New Look
- Redesigned Window β a sleeker, frameless window with a clean custom title bar that fits right in on both macOS and Windows
- Unified Style β the Playable Canvas now matches the rest of the app, so everything feels like one cohesive experience
- Polished Chat Layout β better spacing, aligned inputs, and softer tab edges for a more comfortable reading and writing flow
Smoother Performance
- Snappier resizing and panel interactions
- No more flicker when closing tabs
- Less visual jitter when dragging and switching views
UX Improvements
- Cleaner transitions across the app
- More consistent look between Chat and Playable Canvas
- Little touches throughout that make day-to-day use feel nicer
1.2.8 MAJOR UPDATE
Code Maestro 1.2.8 β Release Notes
Agent System & Configuration
- Custom Agent Creator β create your own agents with custom system prompts, model selection, and tool configurations directly from the app
- Agent Hierarchy Tree β visual supervisor-agent tree showing which agents are managed by which supervisors, with drag-and-drop reordering
- Platform Scope Filtering β agents and toolsets can be scoped to specific platforms (Unity, Unreal, Playables, etc.) with "Out of scope" badges for irrelevant items
- Agent Disable/Enable β toggle agents on and off without deleting them; disabled agents are visually muted and excluded from chat sessions
- Auto-save Hierarchy β changes to agent hierarchy save automatically, no manual save button needed
Toolset Management
- Toolset Manager β full drag-and-drop interface for creating and managing tool groups (toolsets) assigned to agents
- MCP Server Toolsets β auto-created toolsets when new MCP servers connect, with red/strikethrough indicators for unavailable tools
- System Toolsets β view built-in platform toolsets with clear "System" labels
- "Create First Toolset" Prompt β friendly interactive prompt in empty toolset dropdowns to help you get started
Models & Modes
- Server-driven Mode Presets β modes (Balance, Fast, Smart, Smartest) are now managed from the server, ensuring all users see the latest options
- Model Selector Improvements β FREE badges on free models, vision (eye) icon on models with image support
- Background Refresh β mode presets and model lists refresh silently in the background without blocking your workflow
Skills System
- Skills Management β Claude Code-style skill system for injecting custom prompts and workflows into agent sessions
- Skill Creator Preset β built-in preset for creating new skills
- Direct Prompt Injection β skills inject their content directly into the agent prompt with file listings and tool path whitelisting
Project Memories & Rules
- Redesigned Memories Window β cleaner interface for viewing and editing project context
- Improved Project Rules β better handling of per-user and per-project rules
Stability & UX
- Tab Stability β fixed flickering when switching between Agents, Toolsets, and Skills tabs; components stay mounted with silent background refresh
- Reconnect Improvements β active agents are properly cancelled on tab close; improved WebSocket reconnect strategy
- Drag & Drop Fixes β reliable drag-and-drop from Available Tools panel into agent tool zones
- Chat Rendering β improved message rendering and stream label timing
Auto Model Selection
CodeMaestro 1.1.7 Release Notes
π€ Auto Model Selection
- Added new default Auto mode for models β automatically selects the optimal model for each request, using premium models only when necessary to optimize costs and performance
π Bug Fixes & Improvements
- Numerous UI/UX bug fixes
- Improved agent performance and reliability
Thank you for using CodeMaestro! π
v1.1.6 Fix
CodeMaestro 1.1.6 Release Notes
π¬ Chat Improvements
- Improved screenshot handling and processing in chat
π οΈ Agent System
- Fixed tool cycle detection issues
π Tutorial & Editor
- Updated tutorial
- Improved Playable Editor functionality
Thank you for using CodeMaestro! π
v1.1.5 MAJOR HOTFIX
CodeMaestro 1.1.5 Release Notes
π Bug Fixes
- Fixed image processing issues
- Critical: Fixed Node.js runtime for Playables and MCP functionality
Thank you for using CodeMaestro! π
CodeMaestro 1.1.4 Release
CodeMaestro 1.1.4 Release Notes
π In-App Authentication
- Added ability to log in directly within the app
π€ New AI Model
- Claude Sonnet 4.6 now available
π¨ Canvas Improvements
- Improved layout transfer from Canvas to code
- Added numerous new features to Playable Canvas
β Validation Agents
- Enhanced validation agents with improved accuracy and reliability
π Bug Fixes
- Fixed various visual bugs
- Fixed summarization issues with images
Thank you for using CodeMaestro! π
1.1.3 π Parallel Agents Updates
CodeMaestro 1.1.3 Release Notes
π Parallel Agents
- Search and Code agents can now run multiple instances in parallel, significantly improving task execution speed and efficiency
ποΈ Agent Visualization
- Enhanced visualization of agents and tool operations
- Improved performance of the agent monitoring interface
π¬ Dynamic Follow-ups
- Added ability to send follow-up messages and instructions while the agent is actively working
β Validation Agents
- Introduced new validation agents for automated checking and verification tasks
π Bug Fixes & Stability
- Improved stability of Playable Ads mode
- Fixed empty stream errors
Thank you for using CodeMaestro! π
CodeMaestro 1.1.2 Release Notes
CodeMaestro 1.1.2 Release Notes
Release Date: February 2025
π€ New AI Models
Added support for the latest AI models:
- Codex 5.3
- Opus 4.6
π¨ Image Generation Improvements
- Reskin Mode Sprites: Generate sprites conveniently directly from Reskin mode
- Model Selection: Choose between 2 image generation models for your artwork
π₯οΈ UI Overhaul
- Canvas and Reskin mode have been relocated inside the sidebar alongside chat history for a more streamlined workflow
π οΈ Agent Tools
- Added tools for viewing playables and their previews directly within the agent context
Thank you for using CodeMaestro! π